I don’t usually buy special editions or deluxe versions but I’ll be making an exception for the Resident Evil 2 remake. In typically shrewd 2018 video game industry fashion, Capcom has only included the original game’s iconic soundtrack as a paid extra in the more expensive version. It’s borderline criminal of them, really, but then again it would verge on heresy to even consider playing the game any other way.
I’ve got no choice.
The Resident Evil 2 remake just wouldn’t feel right without hearing that forboding save-room music. And if you honestly think the game will be more frightening as the completely silent affair it appears to be as standard, you’ve never heard The Underground Laboratory music from the original game. Urgh, that’s some terrifying shit: cold, sterile, unfeeling.
So, begrudgingly, I’m shelling out the extra dosh for the Deluxe version, and I can’t wait to get my hands on it. Yet there’s still one thing that’s been bothering me since I found out the good news that this whole OST swap was even a thing: what about the menu sounds?
I can’t be the only one missing the bleeps and bloops from the original game? The menu’s “dink-dink” noises and that over-the-top opening sound when using the item-box… Yes, if you played the 1998 game then you won’t have forgotten them.
But Capcom seemingly had… I watched hours of preview footage after its E3 reveal and was disappointed that they’d been replaced by something bland and modern.
As it turns out, though, I jumped the gun in lamenting this unfathomable oversight.
In a livestream today, Capcom TV showcased four Japanese men dressed in ridiculous Christmas costumes playing Resident Evil 2. But wait, it gets much better: they were playing the Deluxe version and made a point of highlighting that all the original menu noises and box-opening sounds are intact!
My week has been made.
More importantly, I feel as though this cements without question that Capcom is committed to getting their remakes absolutely spot-on. Good news considering that they’ve made their intentions very clear about continuing to cash-in on this new craze of remaking games.
You can check out the livestream below, which is timestamped to coincide with those all-important menu noises. They’re also using a noir-filter, which I’m less keen on:
To read more about the upcoming Resident Evil 2 remake, check out our preview. We’ve also written a list of Capcom games the developer should make next.