PC

Why Battlefield Hardline Won’t Really Be the Battlefield You Love

Don't be fooled by that familiar and beloved name.

Battlefield Hardline’s beta is over and even though things in the game can still change drastically, there are several things any Battlefield fan can conclude. There’s one thing that can be said for certain, Battlefield Hardline won’t be a Battlefield game as we’ve come to know them. Even though EA and Visceral Games clearly sell Hardline as a part of the legendary Battlefield series, there are way too many reasons to state the opposite. Forget about labels and get to the actual game.

Recommended Videos

First things first, there’s the obvious issue of the setting. Battlefield games have always been about war. Not war on drugs nor crime, but huge-scale battles involving countries and factions. Whether based on real wars or invented conflicts, it was all about territory domination and the uncomfortable relativity of good and evil. On this line, Hardline’s multiplayer mode is way off. Killing cops and robbing banks isn’t relative at all, much in the same way that having police officers using extreme violence is scarily real-life-like. When you think about it Battlefield Hardline’s setting is quite messy, even when compared to war.

Battlefield Hardline
Robbing a bank is wrong, right?

In multiplayer modes, there’s no deep background nor relativization of crime and violence. There’s no story behind those actions, which makes them as raw as can be, in the line of games such as Payday and Counter Strike. Not a really big deal, but quite tricky when separated from a fully detailed story. This is greatly noticeable when taking into account that Battlefield Hardline does have an elaborate Campaign mode, which will make Hardline the first Battlefield game to have such a heavy single-player focus.

Even though most games in the series have had single-player modes, they never felt really important. In Battlefield 1942, single-player was the very same multiplayer experience but with bots governed by some pretty bad AI. In Battlefield 3 and 4, campaigns were more a way of showing everything in the game than a proper story. The fact that Battlefield Hardline will actually have a long and important story isn’t bad, it’s just not part of the whole series’ spirit.

Battlefield hardline story
Battlefield Hardline does actually have a story.

If you look back to Battlefield Hardline’s beta, you will see that there were a few other things that deepened how different this new game feels. One of the big deals about the Battlefield series was the great array of vehicles, which really made a difference in the battleground. It’s one of the central features that put this popular series at the top of the war FPS genre.

Even though Battlefield Hardline has its own vehicles, there’s no place for heavy tanks, heavy artillery, jets, and attack choppers in such urban settings. Now, this isn’t a complaint, since it would make absolutely no sense to see city policemen or swat members using an M1 Abrams tank or a LAV-25 APC. The thing is it’s a huge change. Hardline’s vehicles are adequate to the game’s setting: most of them can be shot with normal weapons and they are, in most cases, limited to transportation duty. Even when equipped with guns and missiles, vehicles are no longer a force to be reckoned, nor a key strategic resource.

Battlefield Hardline vehicles
Many of Battlefield Hardline’s vehicles are focused on speed rather than destruction capabilites.


This shift of focus is also accompanied by the changes in the game’s classes. Even though Battlefield Hardline’s kits try to emulate the traditional Battlefield ones, they feel completely different. To be fair, this is a point in which the final version of the game will have the final word. Nonetheless, as they were in the beta, kits seem to be heavily centered on infantry combat. The addition of gadgets such as grappling hook, zipline, tracking dart and stealth training (which isn’t really a gadget) prove that point.

The impact of these changes in the gameplay balance is very noticeable. A good example is the Mechanic kit: Instead of having powerful anti-vehicle weapons, it is focused on repairs and enhancing vehicles. Now, besides making this class completely different from previous Battlefield games, it also changes the gameplay balance. Destroying a vehicle in a quick and devastating manner can only be done with special weapons spread through the map. The importance of positioning smartly is based on different elements.

Battlefield 4 RPG
This will be much less frequent in Battlefield Hardline.

More evidence of this focus on infantry can be found on the different game modes. Having 4 out of 7 modes focused on non-vehicle action (Team Deathmatch, Heist, Rescue and and Crosshair) makes the presence of the good old Conquest mode seem a bit forced. Battlefield Hardline seems more like an expanded infantry-only shooter than an adaptation of older Battlefield games.

Now, nothing stated above makes Battlefield Hardline a bad game. Many of its additions to the shooter genre are pretty interesting and expand the existing FPS scene, even when some features have already been used in older games. There’s a lot of potential on what Visceral Games can do upon the Battlefield foundation, especially in the single-player mode, but that doesn’t strictly make it a part of the series.

Battlefield Hardline heist
The Heist mode includes a lot of indoors combat.

Chances are Battlefield Hardline will be a good and fun game, but not in the way long-time fans of the series want. Maybe Hardline could have been a completely new IP based on some Battlefield elements. It would have made a lot more sense and it would have created a whole new universe in which sequels could even continue the story. EA certainly has enough resources to make that happen on both marketing and monetization fronts.

Let this be completely clear: All these ideas are based on Battlefield Hardline’s beta. The final version of the game can still have a few surprises, especially because Visceral Games has payed a lot of attention to players’ requests. Nonetheless, the gameplay basics will still be the same, and Hardline will just be a game that shares the Battlefield name.

About the author

Chris Jecks

Chris is the Managing Editor of Twinfinite. Chris has been with the site and covering the games media industry for eight years. He typically covers new releases, FIFA, Fortnite and any good shooters for the site, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.

Comments