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The Last of Us Part II Video Is All About Attention to Detail and Tech and Research Enabling It

Today Naughty Dog and Sony Interactive Entertainment released a new developer diary video dedicated to The Last of Us Part II.

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Today Naughty Dog and Sony Interactive Entertainment released a new developer diary video dedicated to The Last of Us Part II.

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The video focuses on the extreme attention to detail that went into every aspect of the development of the game. 

We also get a deep dive into some of the technological advances that went into enabling said attention to detail.

Of course, research was also an important factor, and it’s another aspect covered in the video.

You can check it out below. 

If you want to see more, you can check out the new gameplay from yesterday. We also learned that a new official podcast is also coming, and will launch on June 9.

Sony Interactive Entertainment recently reopened digital pre-orders for the game on the PlayStation Network. The game is ready and has “gone gold” ahead of its launch.

The Last of Us Part II will be released on June 19, exclusively for PlayStation 4.

You can also enjoy the latest trailer, the latest screenshotsa recent trailer, and read some more recent comments by director Neil Druckmann on gameplay, graphics, and story, on top of some on the work of animators and producers.

We also have the previous featurette on the story and one on gameplay.

Speaking of The Last of Us, we also recently learned that a TV series is coming to HBO, co-written by director Neil Druckmann himself, with composer Gustavo Santaolalla working on the music.

About the author

Giuseppe Nelva

Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.

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