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Project Mikhail: A Muv-Luv War Story Reveals Upcoming Update With Video Showing Improvements

Today aNCHOR revealed an upcoming update that will bring several improvements to its action game Project Mikhail: A Muv-Luv War Story.

Muv-Luv Project Mikhail

Today aNCHOR revealed an upcoming update that will bring several improvements to its action game Project Mikhail: A Muv-Luv War Story.

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The update will be released in two days on December 8, and below you can read a list of changes and fixes that players can expect.

Major Changes
・Diagonal movement is now possible.
・Boost movement can now be stopped by letting go of the button.
・Gunfire will no longer stop intermittently when the fire button is held down.
・Gun damage is increased.
・Blood splatters on your TSF can now be turned on/off.
・Adjusted freeze-frame time when hitting enemies.
・Added play guide
・Game can now be played without logging into Z-aN (Only Story and Frontier Mode)
・Added a warning about passing items between seasons in Frontier Mode.
・Added Target Filter to PvP Mode.

Bug Fixes
・Fixed an error where the Fubuki and Fubuki[UN] TSFs had their affiliations reversed.
・Fixed an error where the wrong items were listed for the Story Mode development mission for the Su-27.
・Fixed an error where BETA would stack on the outer walls of a hive map.
・Fixed an error where opening the Item List under certain conditions would cause items to be displayed improperly.
・Fixed an error where Control Assist Units were not dropping in Frontier Mode.
・Fixed an error where performing certain actions while firing would stop a step cancel from occurring.
・Fixed an error where targets would not switch when target filtering.
・Fixed an error where NPC real-time dialogue would interrupt assault cannon firing when the mouse button was held down.
・Fixed an error where text and voice didn’t match in the prologue, as well as other assorted spelling errors and English-language changes.

The publisher also released a video in which producer Sho Hamanaga shows the changes in action within the game. On top of that, he also mentions that for future seasons of Frontier mode, he’d like to address the passing of time by making it quicker. This is due to feedback provided by players who felt that it was too slow.

The video is exclusively in Japanese for now, but a translated version will come tomorrow.

The game is currently available via Steam Early Access and will be released on Nintendo Switch at the end of the early access phase. You can also check out the launch trailer.

If you’re interested in the Muv-Luv franchise in general, during the latest event we learned that the original Muv-Luv Trilogy (including Alternative) is coming to iOS and Android. We also got to enjoy the reveal of the official title and new gameplay for Immortal: Muv-Luv Alternative.

For additional information, you should definitely read our interview with the series’ creator Kouki Yoshimune and producer Kazutoshi Matsumura, alongside our semi-recent chat with Kitakuou about Immortal: Muv-Luv Alternative.

If you’re unfamiliar with the Muv-Luv franchise, you can read my extensive article explaining all you need to know to get into one of the best visual novel series of all time.

About the author

Giuseppe Nelva

Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.

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