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Overwatch’s Zenyatta Finally Receives a Buff So He Can Survive More than One Hit

Finally.

Zenyatta is my favorite support character in Overwatch, but I’ve hesitated in bringing him into competitive play because he was simply too squishy to be of any real use against a well-organized team. However, with Blizzard’s latest update, it looks like Zenyatta might just start getting picked in more competitive games from now on.

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Here are the changes being made to Zenyatta’s abilities:

  • Base shields increased by 50 (now 50 Health/150 Shield)
  • Orb of Discord and Orb of Harmony
    • Projectile speed has been increased from 30 to 120
  • Transcendence
    • Movement speed is now doubled upon activation
    • Healing amount increased from 200 to 300 health per second

While Zenyatta has never had the healing abilities of Lúcio or Mercy, he made up for it by dealing more damage. However, his lack of mobility and low health has meant he’s struggled to find a place in many games. To increase his effectiveness, we’ve made several changes, the biggest of which is an increased shield pool. This will allow him to go head-to-head with more enemies.

Finall, Zenyatta will be able to survive more than one hit to the body.

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About the author

Zhiqing Wan

Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.

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