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Octopath Traveler Shipped 1.5 Million Units on Switch; New Console Game Will Take a While Longer

Project Octopath Traveler

Following today’s announcement of Octopath Traveler: Champions of the Continent for mobile platforms, the development team of the original Octopath Traveler for Nintendo Switch took to Twitter to provide some interesting details.

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First of all, we learn that the game shipped 1.5 million units on Switch, this includes shipments to retailers and digital downloads on the Nintendo eShop worldwide. This milestone was actually achieved by January 2019.

On top of that, the developers apologized to those who are waiting for a new game on consoles, mentioning that it will require more time in development.

Octopath Traveler was released worldwide exclusively for Nintendo Switch on July 13, 2018, co-developed by Square Enix and Akihabara-based studioAcquire. It was quickly adopted by fans of traditional JRPGs as one of the purest examples of the fact that the genre is certainly still alive and well, and can achieve great results when provided with the proper love and care.

1.5 million units achieved on a single platform certainly seem to support that view.

If you’d like to know why the game is so good, you can check out our review.

About the author

Giuseppe Nelva

Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.

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