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New The Callisto Protocol Gameplay Trailer Revealed at Gamescom

Check out this new combat trailer for The Callisto Protocol!

New combat trailer Image Source: Striking Distance Studios

During Gamescom Live Opening Night, a new The Callisto Protocol trailer was revealed. The new trailer largely focuses on the third-person combat gameplay that players can expect to experience when the game launches on Dec. 2 later this year on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC.

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Go ahead and feast your eyes on the new trailer down below:

The next-gen footage showcased a kinesis-like ability that freezes the monstrous enemies that you’ll face in the game, as well as a few set-pieces that ultimately end in the player character, Jacob Lee, getting sliced in half in true Dead Space style.

Yes, it’s all gory as hell and is very reminiscent of the brutal deaths that befell Isaac Clarke in the game’s sci-fi horror spiritual successor. For those unaware, the creative director of The Callisto Protocol, Glen Schofield, was one of the co-creators of the Dead Space series, hence the similarities between both titles in gameplay, tone, and setting.

Schofield actually introduced the new trailer on stage and described it as so:

You’ve got some live gameplay. You’ve got two sections. The first one is going to show some crazy combat and the second one is something new from the game, a little different from what we’ve shown with a pretty crazy ending.

Interestingly, the veteran game director also went on record to confirm that strategic dismemberment – which is a key mechanic in Dead Space – will also be an important mechanic in The Callisto Protocol. In fact, the studio is aiming to “one up” its predecessor by introducing a mutation system which means that if you don’t kill an enemy quick enough it’ll mutate into something “bigger, badder, faster, meaner.” Sounds super cool, right?

The Callisto Protocol launches on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC on Dec. 2, 2022.

About the author

Dylan Chaundy

Dylan is a Senior Writer at Twinfinite and has been with the site for over two years, and in the games media industry for over a decade. He typically covers horror, RPGs, shooters, indie titles and movies, and loves reading, pizza and skateboarding; ideally, at the same time. He has a degree in English Literature from Aberystwyth University, Wales. He thinks FTL may be the most perfect game ever created.

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