FIFA 20’s tenth title update has just dropped on PC, with it coming to consoles later this week, and it makes some welcome gameplay changes.
The big thing to note is that further changes are being made to the game’s dribbling responsiveness, after initial tweaks were made with Update Two last year. The notes read:
Increased the responsiveness of dribbling, when not using any dribbling modifiers or skill moves, for players that have an average rating of 80 or higher between the Attributes of Dribbling, Agility, and Balance.
This should make dribbling with good players feel better, hopefully going some way to alleviating the responsiveness issues that players have suffered from since FIFA 20’s launch.
The other notable changes that the Title Update will make are:
- Increased the effectiveness of easy shots taken inside of the box, from 45 feet/15 yards/13.7 meters and closer to the target.
- Shots taken from very small angles are slightly more likely to be on goal.
- Reduced the maximum amount of time a player can stand at the Kick Off from 30 seconds to 15 seconds.
- Increased speed of Goal Kick pass animations.
- Green Timed Shots are now less impacted by error.
- In FUT, Concept Player Items in the active squad were not automatically replaced by an active Player Item obtained through the Transfer Market tab on the Squad Screen.
- The OTW Player Item design was cut off when displaying on the pitch following a goal being scored.
- Tuned Ultimate difficulty to provide a greater challenge in Career Mode.
Of course, FIFA 20 players are still waiting to hear more about the server and delay issues, which have been the main complaints with this year’s game, but hopefully these new changes will help improve the game in the meantime.
Title Update 10 is available now on PC and will come to PS4 and Xbox One sometime over the next week or so.