FromSoftware has today delivered a new update for Elden Ring which is exclusively focused on fixing serious bugs, including one on PC that caused the graphics card to not be used and resulted in sluggish performance. The update essentially adds on to the previous and more substantial Patch 1.02 that launched last week.
Today’s patch notes come by way of a Tweet that piggyback’s the original patch notes for Patch 1.02, and reads:
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Patch 1.02.2 for PC and PS5 available now.
PC:
💠Fixed an issue where the graphics card was not being used, resulting in slow performance.
💠Fixed a bug that caused the game to quit under certain conditions during a battle with the Fire Giant.
💠Fixed other bugs.— ELDEN RING (@ELDENRING) March 2, 2022
A second Tweet highlights a PS5-specific bug fix that presumably better ensures game progress is saved even when the game is not terminated via the settings menu.
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PS5:
💠Changes to save game progression even when the game is not terminated.— ELDEN RING (@ELDENRING) March 2, 2022
Elden Ring’s shaky technical performance has been the subject of criticism since its launch, but it wasn’t enough to deter Twinfinite from scoring the game an exemplary 5/5 and concluding:
“As an open-world skeptic who was pretty much convinced that the Souls formula wouldn’t work in such a setting, I’m happy to have been proven wrong. Elden Ring retains the heart of what makes FromSoft’s action RPGs so compelling, and takes things to a whole other level by pulling the best elements from their older games and improving upon them in this one.“