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Switch Exclusive Daemon X Machina Gameplay Aplenty Shows Customization, Changes from Demo, and More

Daemon X Machina

Today, during the Nintendo Treehouse E3 coverage, Marvelous Entertainment showcased a ton of gameplay of Daemon X Machina.

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We get to see plenty of mecha action gameplay, and even a look at the customization of the Arsenal, which is the mecha that we’re able to pilot in the game.

Producer Kenichiro Tsukuda also explained the changes that were made following the demo that was made available back in March.

We get to see how beautiful and imposing the mech designed by Macross creator Shoji Kawamori look and the character design by Yusuke Kozaki. Incidentally, beautiful key artwork by Kosaki-sensei was showcased at the end, and you can check it out at the bottom of the post.

Incidentally, Kenichiro Tsukuda himself used to work as a Producer on the Armored Core series, and the pedigree certainly shows in the gameplay.

If you want to see more, you can enjoy the trailer released earlier today, and a large batch of spectacular screenshots showcasing the game in all its glory.

I don’t know about you, but this is by far one of my most anticipated games coming this summer.

Daemon X Machina releases for Nintendo Switch on September 13, 2019.

About the author

Giuseppe Nelva

Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.

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