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Capcom Announces Financial Results on Track to Achieve 10th Consecutive Profitable Year

Monster Hunter Rise: Sunbreak and catalog sales are helping Capcom achieve continued financial success.

Capcom Logo Image via Capcom

Today Capcom announced its financial results for the first half of the fiscal year, related to the period between April 1, 2022, and September 30, 2022.

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Continuing the trend from the previous quarter, the first half of the year also shows a decline in both sales and operating income year-on-year, respectively 29.9% and 24.3%, as you can see in the summary below.

Image via Capcom

That being said, home video games unit sales for the Digital Content business are 21.3 million since the beginning of the fiscal year, and this figure has grown year-on-year.

This was achieved thanks to the release of Monster Hunter Rise: Sunbreak and the ongoing pursuit of digital sales, including older titles like Monster Hunter Rise.

The decline in sales and profit is explained by the comparison against a major game released in the same period in the previous fiscal year. Yet, Capcom is still on track to achieve its expected earnings for the full year and the 10th consecutive profitable year.

The company plan to focus on the release of upcoming major games in the second half of the fiscal year, on top of continuing the promotion of sales of catalog games.

On top of that, Capcom increased the forecast for the full year for both sales and operating income, respectively from 120,000 to 125,000 million yen and from 48,000 to 50,000 million yen.

If you’re interested in the comparison, you can check out our dedicated article featuring Capcom’s results for the previous quarter, which were released back in July.

About the author

Giuseppe Nelva

Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.

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