When it comes to making decisions that have an impact on how a game will play out, your choices in Vampire: The Masquerade – Swansong definitely can lead to some significant changes. With three playable characters and a host of interactions and decisions, it makes for some interesting storytelling for these fanged individuals and the Boston Camarilla. If you are struggling over whether to kill Berel Underwood or let him live, here’s what you need to know about this dilemma.
Kill Berel Underwood or Let Him Live in Vampire: The Masquerade – Swansong
There are some steps involved before you even get to make this big call regarding one of the Council’s most influential members in the prison on Staten Island.
- Open up the cells and get rid of all the guards.
You can do this easily by utilizing the werewolf that can be freed.
- Head down the stairs.
After the guards are eliminated, head downstairs and go through the bottom cell block. Open the first door on the right.
- Talk to Underwood.
You can speak to Berel Underwood here, who is currently raving after being starved. He will reveal that he has turned Feng into his own Childe.
- Make your decision.
Bazory will have the choice of either killing Berel or letting him live. We ended up sparing Berel due to the fact that Bazory is his sire.
Despite always ensnaring us in schemes or making us fail his skill checks, letting Berel live led to a more satisfying result. Berel eventually apologizes to Bazory, and even thanks him for letting him live. Of course, you could have ended his life, and that will lead to a variety of different endings for Vampire: The Masquerade – Swansong.
And that’s everything you need to know about whether to kill Berel Underwood or let him live. For those that need more help in Vampire: The Masquerade – Swansong, be sure to check out other important guides if you are having trouble escaping the werewolf, thinking about how to find the Ghoul on the Police Force, or solving the Freud and Oedipus puzzles. For everything else, be sure to search Twinfinite.