Guides

Valheim: How to Spawn Items

valheim, how to spawn

Valheim is a game that makes you work for everything, which makes progress feel incredibly rewarding. Sometimes, though, you just want to get on with things, and that’s where the cheat functionality comes in very handy, indeed. Here’s how to spawn items in Valheim.

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How to Spawn Items in Valheim

First things, first, you’ll need to familiarize yourself with using the console, which is as simple as pressing F5. From here, you have to enter specific codes to spawn items, but not before entering “imacheater” to actually access the cheat mode.

Now you’re ready to start spawning items into the game. The formula for each resource or item is exactly the same. You’ll type: spawn item quantity and then hit return.

For example, “spawn FineWood 100” — that would spawn x100 Fine Wood.

All Valheim Spawn Commands

Here’s every spawn command in the game:

  • Amber
  • AmberPearl
  • ancientbarkspear_projectile
  • AncientSeed
  • aoe_nova
  • ArmorBronzeChest
  • ArmorBronzeLegs
  • ArmorIronChest
  • ArmorIronLegs
  • ArmorLeatherChest
  • ArmorLeatherLegs
  • ArmorPaddedCuirass
  • ArmorPaddedGreaves
  • ArmorRagsChest
  • ArmorRagsLegs
  • ArmorTrollLeatherChest
  • ArmorTrollLeatherLegs
  • ArmorWolfChest
  • ArmorWolfLegs
  • ArrowBronze
  • ArrowFire
  • ArrowFlint
  • ArrowFrost
  • ArrowIron
  • ArrowNeedle
  • ArrowObsidian
  • ArrowPoison
  • ArrowSilver
  • ArrowWood
  • AtgeirBlackmetal
  • AtgeirBronze
  • AtgeirIron
  • AxeBlackMetal
  • AxeBronze
  • AxeFlint
  • AxeIron
  • AxeStone
  • Barley
  • BarleyFlour
  • BarleyWine
  • BarleyWineBase
  • barrell
  • Battleaxe
  • bed
  • bee_aoe
  • beech_log
  • beech_log_half
  • Beech_Sapling
  • Beech_small1
  • Beech_small2
  • Beech_Stub
  • Beech1
  • BeechSeeds
  • Beehive
  • BeltStrength
  • Birch_log
  • Birch_log_half
  • Birch1
  • Birch1_aut
  • Birch2
  • Birch2_aut
  • BirchStub
  • BlackMetal
  • BlackMetalScrap
  • blastfurnace
  • Blob
  • blob_aoe
  • BlobElite
  • Bloodbag
  • BloodPudding
  • Blueberries
  • BlueberryBush
  • Boar
  • Boar_piggy
  • boar_ragdoll
  • BombOoze
  • BoneFragments
  • Bonemass
  • bonemass_aoe
  • bonemass_throw_projectile
  • BonePileSpawner
  • bonfire
  • BossStone_Bonemass
  • BossStone_DragonQueen
  • BossStone_Eikthyr
  • BossStone_TheElder
  • BossStone_Yagluth
  • Bow
  • bow_projectile
  • bow_projectile_fire
  • bow_projectile_frost
  • bow_projectile_needle
  • bow_projectile_poison
  • BowDraugrFang
  • BowFineWood
  • BowHuntsman
  • Bread
  • Bronze
  • BronzeNails
  • bronzespear_projectile
  • bucket
  • Bush01
  • Bush01_heath
  • Bush02_en
  • CapeDeerHide
  • CapeLinen
  • CapeLox
  • CapeOdin
  • CapeTest
  • CapeTrollHide
  • CapeWolf
  • CargoCrate
  • Carrot
  • CarrotSeeds
  • CarrotSoup
  • Cart
  • CastleKit_braided_box01
  • CastleKit_groundtorch
  • CastleKit_groundtorch_green
  • CastleKit_groundtorch_unlit
  • CastleKit_pot03
  • Chain
  • charcoal_kiln
  • Chest
  • Chitin
  • Cloudberry
  • CloudberryBush
  • Club
  • Coal
  • Coins
  • CookedLoxMeat
  • CookedMeat
  • Copper
  • CopperOre
  • Crow
  • CryptKey
  • Crystal
  • cultivate
  • Cultivator
  • Dandelion
  • dead_deer
  • Deathsquito
  • Deathsquito_sting
  • Deer
  • deer_ragdoll
  • DeerGodExplosion
  • DeerHide
  • DG_Cave
  • DG_ForestCrypt
  • DG_GoblinCamp
  • DG_MeadowsFarm
  • DG_MeadowsVillage
  • DG_SunkenCrypt
  • digg
  • digg_v2
  • Dragon
  • dragon_ice_projectile
  • DragonEgg
  • dragoneggcup
  • DragonTear
  • Draugr
  • draugr_arrow
  • draugr_axe
  • draugr_bow
  • draugr_bow_projectile
  • Draugr_Elite
  • Draugr_elite_ragdoll
  • Draugr_ragdoll
  • Draugr_Ranged
  • Draugr_ranged_ragdoll
  • draugr_sword
  • dungeon_forestcrypt_door
  • dungeon_sunkencrypt_irongate
  • Eikthyr
  • eikthyr_ragdoll
  • ElderBark
  • Entrails
  • eventzone_bonemass
  • eventzone_eikthyr
  • eventzone_gdking
  • eventzone_goblinking
  • eventzone_moder
  • EvilHeart_Forest
  • EvilHeart_Swamp
  • Feathers
  • Fenring
  • Fenring_ragdoll
  • fermenter
  • FineWood
  • FirCone
  • fire_pit
  • FireFlies
  • FirTree
  • FirTree_log
  • FirTree_log_half
  • FirTree_oldLog
  • FirTree_Sapling
  • FirTree_small
  • FirTree_small_dead
  • FirTree_Stub
  • Fish1
  • Fish2
  • Fish3
  • Fish4_cave
  • FishCooked
  • FishingBait
  • FishingRod
  • FishingRodFloat
  • FishingRodFloatProjectile
  • FishRaw
  • FishWraps
  • Flametal
  • FlametalOre
  • Flax
  • Flies
  • Flint
  • flintspear_projectile
  • ForestTroll_ragdoll
  • forge
  • forge_ext1
  • forge_ext2
  • forge_ext3
  • forge_ext4
  • forge_ext5
  • forge_ext6
  • FreezeGland
  • fx_backstab
  • fx_boar_pet
  • fx_creature_tamed
  • fx_crit
  • fx_deathsquito_hit
  • fx_deatsquito_death
  • fx_dragon_land
  • fx_drown
  • fx_eikthyr_forwardshockwave
  • fx_eikthyr_stomp
  • fx_float_hitwater
  • fx_float_nibble
  • fx_gdking_rootspawn
  • fx_goblinbrute_groundslam
  • fx_goblinking_beam_hit
  • fx_goblinking_meteor_hit
  • fx_goblinking_nova
  • fx_GP_Activation
  • fx_GP_Player
  • fx_GP_Stone
  • fx_guardstone_activate
  • fx_guardstone_deactivate
  • fx_guardstone_permitted_add
  • fx_guardstone_permitted_removed
  • fx_leviathan_leave
  • fx_leviathan_reaction
  • fx_Lightning
  • fx_lox_death
  • fx_lox_hit
  • fx_Potion_frostresist
  • fx_shaman_fireball_expl
  • fx_shaman_protect
  • fx_sw_addflax
  • fx_sw_produce
  • fx_tentaroot_death
  • fx_tombstone_destroyed
  • fx_totem_destroyed
  • fx_vines_hit
  • fx_WaterImpact_Big
  • fx_wolf_pet
  • gd_king
  • gdking_Ragdoll
  • gdking_root_projectile
  • Ghost
  • GlowingMushroom
  • Goblin
  • goblin_banner
  • goblin_bed
  • Goblin_Dragdoll
  • goblin_fence
  • goblin_pole
  • goblin_pole_small
  • goblin_roof_45d
  • goblin_roof_45d_corner
  • goblin_roof_cap
  • goblin_stairs
  • goblin_stepladder
  • goblin_totempole
  • goblin_woodwall_1m
  • goblin_woodwall_2m
  • goblin_woodwall_2m_ribs
  • GoblinArcher
  • GoblinArmband
  • GoblinBrute
  • GoblinBrute_ArmGuard
  • GoblinBrute_Attack
  • GoblinBrute_Backbones
  • GoblinBrute_ExecutionerCap
  • GoblinBrute_HipCloth
  • GoblinBrute_LegBones
  • GoblinBrute_ragdoll
  • GoblinBrute_RageAttack
  • GoblinBrute_ShoulderGuard
  • GoblinBrute_Taunt
  • GoblinClub
  • GoblinHelmet
  • GoblinKing
  • GoblinKing_ragdoll
  • goblinking_totemholder
  • GoblinLegband
  • GoblinLoin
  • GoblinShaman
  • GoblinShaman_attack_poke
  • GoblinShaman_Headdress_antlers
  • GoblinShaman_Headdress_feathers
  • GoblinShaman_projectile_fireball
  • GoblinShaman_protect_aoe
  • GoblinShaman_ragdoll
  • GoblinShaman_Staff_Bones
  • GoblinShaman_Staff_Feathers
  • GoblinShoulders
  • GoblinSpear
  • GoblinSpear_projectile
  • GoblinSword
  • GoblinTorch
  • GoblinTotem
  • Greydwarf
  • Greydwarf_Elite
  • Greydwarf_elite_ragdoll
  • Greydwarf_ragdoll
  • Greydwarf_Root
  • Greydwarf_Shaman
  • Greydwarf_Shaman_ragdoll
  • Greydwarf_throw_projectile
  • GreydwarfEye
  • Greyling
  • Greyling_ragdoll
  • guard_stone
  • guard_stone_test
  • Guck
  • GuckSack
  • GuckSack_small
  • Haldor (this is the merchant, yes he works if you spawn him)
  • Hammer
  • HardAntler
  • Hatchling
  • hatchling_cold_projectile
  • Hatchling_ragdoll
  • HealthUpgrade_Bonemass
  • HealthUpgrade_GDKing
  • hearth
  • HeathRockPillar
  • HeathRockPillar_frac
  • HelmetBronze
  • HelmetDrake
  • HelmetDverger
  • HelmetIron
  • HelmetLeather
  • HelmetOdin
  • HelmetPadded
  • HelmetTrollLeather
  • HelmetYule
  • highstone
  • highstone_frac
  • Hoe
  • Honey
  • horizontal_web
  • HugeRoot1
  • ice_rock1
  • ice_rock1_frac
  • ice1
  • IceBlocker
  • Imp_fireball_projectile
  • Iron
  • iron_grate
  • IronNails
  • IronOre
  • IronScrap
  • itemstand
  • itemstandh
  • Karve
  • KnifeBlackMetal
  • KnifeChitin
  • KnifeCopper
  • KnifeFlint
  • LeatherScraps
  • Leech
  • Leech_cave
  • Leviathan
  • LinenThread
  • LocationProxy
  • loot_chest_stone
  • loot_chest_wood
  • LootSpawner_pineforest
  • Lox
  • lox_ragdoll
  • lox_stomp_aoe_OLD
  • LoxMeat
  • LoxPelt
  • LoxPie
  • MaceBronze
  • MaceIron
  • MaceNeedle
  • MaceSilver
  • marker01
  • marker02
  • MeadBaseFrostResist
  • MeadBaseHealthMedium
  • MeadBaseHealthMinor
  • MeadBasePoisonResist
  • MeadBaseStaminaMedium
  • MeadBaseStaminaMinor
  • MeadBaseTasty
  • MeadFrostResist
  • MeadHealthMedium
  • MeadHealthMinor
  • MeadPoisonResist
  • MeadStaminaMedium
  • MeadStaminaMinor
  • MeadTasty
  • MineRock_Copper
  • MineRock_Iron
  • MineRock_Meteorite
  • MineRock_Obsidian
  • MineRock_Stone
  • MineRock_Tin
  • MountainGraveStone01
  • mud_road
  • mudpile
  • mudpile_beacon
  • mudpile_frac
  • mudpile_old
  • mudpile2
  • mudpile2_frac
  • Mushroom
  • MushroomBlue
  • MushroomYellow
  • Neck
  • Neck_Ragdoll
  • NeckTail
  • NeckTailGrilled
  • Needle
  • Oak_log
  • Oak_log_half
  • Oak1
  • OakStub
  • Obsidian
  • odin
  • OLD_wood_roof
  • OLD_wood_roof_icorner
  • OLD_wood_roof_ocorner
  • OLD_wood_roof_top
  • OLD_wood_wall_roof
  • Ooze
  • oozebomb_explosion
  • oozebomb_projectile
  • path
  • paved_road
  • Pickable_Barley
  • Pickable_Barley_Wild
  • Pickable_BogIronOre
  • Pickable_Branch
  • Pickable_Carrot
  • Pickable_Dandelion
  • Pickable_DolmenTreasure
  • Pickable_DragonEgg
  • Pickable_Flax
  • Pickable_Flax_Wild
  • Pickable_Flint
  • Pickable_ForestCryptRandom
  • Pickable_ForestCryptRemains01
  • Pickable_ForestCryptRemains02
  • Pickable_ForestCryptRemains03
  • Pickable_ForestCryptRemains04
  • Pickable_Item
  • Pickable_Meteorite
  • Pickable_MountainRemains01_buried
  • Pickable_Mushroom
  • Pickable_Mushroom_blue
  • Pickable_Mushroom_yellow
  • Pickable_Obsidian
  • Pickable_RandomFood
  • Pickable_SeedCarrot
  • Pickable_SeedTurnip
  • Pickable_Stone
  • Pickable_SunkenCryptRandom
  • Pickable_SurtlingCoreStand
  • Pickable_Thistle
  • Pickable_Tin
  • Pickable_Turnip
  • PickaxeAntler
  • PickaxeBronze
  • PickaxeIron
  • PickaxeStone
  • piece_artisanstation
  • piece_banner01
  • piece_banner02
  • piece_banner03
  • piece_banner04
  • piece_banner05
  • piece_bed02
  • piece_beehive
  • piece_bench01
  • piece_brazierceiling01
  • piece_cauldron
  • piece_chair
  • piece_chair02
  • piece_chest
  • piece_chest_private
  • piece_chest_wood
  • piece_cookingstation
  • piece_gift1
  • piece_gift2
  • piece_gift3
  • piece_groundtorch
  • piece_groundtorch_green
  • piece_groundtorch_wood
  • piece_jackoturnip
  • piece_maypole
  • piece_sharpstakes
  • piece_spinningwheel
  • piece_stonecutter
  • piece_table
  • piece_throne01
  • piece_walltorch
  • piece_workbench
  • piece_workbench_ext1
  • piece_workbench_ext2
  • piece_workbench_ext3
  • piece_workbench_ext4
  • piece_xmastree
  • PineCone
  • PineTree
  • Pinetree_01
  • Pinetree_01_Stub
  • PineTree_log
  • PineTree_log_half
  • PineTree_log_halfOLD
  • PineTree_logOLD
  • PineTree_Sapling
  • Player
  • Player_ragdoll
  • Player_ragdoll_old
  • Player_tombstone
  • PlayerUnarmed
  • portal
  • portal_wood
  • projectile_beam
  • projectile_chitinharpoon
  • projectile_meteor
  • projectile_wolffang
  • QueenBee
  • QueensJam
  • Raft
  • raise
  • Raspberry
  • RaspberryBush
  • RawMeat
  • replant
  • Resin
  • Rock_3
  • Rock_3_frac
  • Rock_4
  • Rock_4_plains
  • Rock_7
  • Rock_destructible
  • Rock_destructible_test
  • rock1_mountain
  • rock1_mountain_frac
  • rock2_heath
  • rock2_heath_frac
  • rock2_mountain
  • rock2_mountain_frac
  • rock3_mountain
  • rock3_mountain_frac
  • rock3_silver
  • rock3_silver_frac
  • rock4_coast
  • rock4_coast_frac
  • rock4_copper
  • rock4_copper_frac
  • rock4_forest
  • rock4_forest_frac
  • rock4_heath
  • rock4_heath_frac
  • RockFinger
  • RockFinger_frac
  • RockFingerBroken
  • RockFingerBroken_frac
  • rockformation1
  • RockThumb
  • RockThumb_frac
  • root07
  • root08
  • root11
  • root12
  • RoundLog
  • Ruby
  • rug_deer
  • rug_fur
  • rug_wolf
  • sapling_barley
  • sapling_carrot
  • sapling_flax
  • sapling_seedcarrot
  • sapling_seedturnip
  • sapling_turnip
  • Sausages
  • Seagal
  • Serpent
  • SerpentMeat
  • SerpentMeatCooked
  • SerpentScale
  • SerpentStew
  • shaman_attack_aoe
  • shaman_heal_aoe
  • SharpeningStone
  • ShieldBanded
  • ShieldBlackmetal
  • ShieldBlackmetalTower
  • ShieldBronzeBuckler
  • ShieldIronSquare
  • ShieldIronTower
  • ShieldKnight
  • ShieldSerpentscale
  • ShieldSilver
  • ShieldWood
  • ShieldWoodTower
  • ship_construction
  • shipwreck_karve_bottomboards
  • shipwreck_karve_bow
  • shipwreck_karve_chest
  • shipwreck_karve_dragonhead
  • shipwreck_karve_stern
  • shipwreck_karve_sternpost
  • shrub_2
  • shrub_2_heath
  • sign
  • sign_notext
  • Silver
  • SilverNecklace
  • SilverOre
  • silvervein
  • silvervein_frac
  • Skeleton
  • skeleton_bow
  • skeleton_mace
  • Skeleton_NoArcher
  • Skeleton_Poison
  • skeleton_sword
  • Skull1
  • Skull2
  • sledge_aoe
  • SledgeIron
  • SledgeStagbreaker
  • smelter
  • Spawner_Blob
  • Spawner_BlobElite
  • Spawner_Boar
  • Spawner_Draugr
  • Spawner_Draugr_Elite
  • Spawner_Draugr_Noise
  • Spawner_Draugr_Ranged
  • Spawner_Draugr_Ranged_Noise
  • Spawner_Draugr_respawn_30
  • Spawner_DraugrPile
  • Spawner_Fenring
  • Spawner_Fish4
  • Spawner_Ghost
  • Spawner_Goblin
  • Spawner_GoblinArcher
  • Spawner_GoblinBrute
  • Spawner_GoblinShaman
  • Spawner_Greydwarf
  • Spawner_Greydwarf_Elite
  • Spawner_Greydwarf_Shaman
  • Spawner_GreydwarfNest
  • Spawner_Hatchling
  • Spawner_imp
  • Spawner_imp_respawn
  • Spawner_Leech_cave
  • Spawner_Location_Elite
  • Spawner_Location_Greydwarf
  • Spawner_Location_Shaman
  • Spawner_Skeleton
  • Spawner_Skeleton_night_noarcher
  • Spawner_Skeleton_poison
  • Spawner_Skeleton_respawn_30
  • Spawner_StoneGolem
  • Spawner_Troll
  • Spawner_Wraith
  • SpearBronze
  • SpearChitin
  • SpearElderbark
  • SpearFlint
  • SpearWolfFang
  • stake_wall
  • StaminaUpgrade_Greydwarf
  • StaminaUpgrade_Troll
  • StaminaUpgrade_Wraith
  • StatueCorgi
  • StatueDeer
  • StatueEvil
  • StatueHare
  • StatueSeed
  • Stone
  • stone_arch
  • stone_floor
  • stone_floor_2x2
  • stone_pile
  • stone_pillar
  • stone_stair
  • stone_wall_1x1
  • stone_wall_2x1
  • stone_wall_4x2
  • stoneblock_fracture
  • stonechest
  • StoneGolem
  • stonegolem_attack1_spike
  • StoneGolem_clubs
  • StoneGolem_hat
  • Stonegolem_ragdoll
  • StoneGolem_spikes
  • stubbe
  • stubbe_spawner
  • sunken_crypt_gate
  • Surtling
  • SurtlingCore
  • SwampTree1
  • SwampTree1_log
  • SwampTree1_Stub
  • SwampTree2
  • SwampTree2_darkland
  • SwampTree2_log
  • SwordBlackmetal
  • SwordBronze
  • SwordCheat
  • SwordIron
  • SwordIronFire
  • SwordSilver
  • Tankard
  • TankardOdin
  • TentaRoot
  • tentaroot_attack
  • Thistle
  • Tin
  • TinOre
  • tolroko_flyer
  • Torch
  • Trailership
  • TrainingDummy
  • TreasureChest_blackforest
  • TreasureChest_fCrypt
  • TreasureChest_forestcrypt
  • TreasureChest_heath
  • TreasureChest_meadows
  • TreasureChest_meadows_buried
  • TreasureChest_mountains
  • TreasureChest_plains_stone
  • TreasureChest_sunkencrypt
  • TreasureChest_swamp
  • TreasureChest_trollcave
  • Troll
  • troll_groundslam_aoe
  • troll_log_swing_h
  • troll_log_swing_v
  • Troll_ragdoll
  • troll_throw_projectile
  • TrollHide
  • TrophyBlob
  • TrophyBoar
  • TrophyBonemass
  • TrophyDeathsquito
  • TrophyDeer
  • TrophyDragonQueen
  • TrophyDraugr
  • TrophyDraugrElite
  • TrophyDraugrFem
  • TrophyEikthyr
  • TrophyFenring
  • TrophyForestTroll
  • TrophyFrostTroll
  • TrophyGoblin
  • TrophyGoblinBrute
  • TrophyGoblinKing
  • TrophyGoblinShaman
  • TrophyGreydwarf
  • TrophyGreydwarfBrute
  • TrophyGreydwarfShaman
  • TrophyHatchling
  • TrophyLeech
  • TrophyLox
  • TrophyNeck
  • TrophySerpent
  • TrophySGolem
  • TrophySkeleton
  • TrophySkeletonPoison
  • TrophySurtling
  • TrophyTheElder
  • TrophyWolf
  • TrophyWraith
  • tunnel_web
  • turf_roof
  • turf_roof_top
  • turf_roof_wall
  • Turnip
  • TurnipSeeds
  • TurnipStew
  • Valkyrie
  • VegvisirShard_Bonemass
  • vertical_web
  • vfx_arrowhit
  • vfx_auto_pickup
  • vfx_barley_destroyed
  • vfx_barnacle_destroyed
  • vfx_barnacle_hit
  • vfx_barrle_destroyed
  • vfx_beech_cut
  • vfx_beech_small1_destroy
  • vfx_beech_small2_destroy
  • vfx_beechlog_destroyed
  • vfx_beechlog_half_destroyed
  • vfx_beehive_destroyed
  • vfx_beehive_hit
  • vfx_birch1_aut_cut
  • vfx_birch1_cut
  • vfx_birch2_aut_cut
  • vfx_birch2_cut
  • vfx_blastfurance_addfuel
  • vfx_blastfurnace_addore
  • vfx_blastfurnace_produce
  • vfx_blob_attack
  • vfx_blob_death
  • vfx_blob_hit
  • vfx_blobelite_attack
  • vfx_blocked
  • vfx_BloodDeath
  • vfx_BloodHit
  • vfx_boar_birth
  • vfx_boar_death
  • vfx_boar_hit
  • vfx_boar_love
  • vfx_BonemassDeath
  • vfx_BonemassHit
  • vfx_bonepile_destroyed
  • vfx_bones_pick
  • vfx_bonfire_AddFuel
  • vfx_bonfire_destroyed
  • vfx_bow_fire
  • vfx_bowl_AddItem
  • vfx_Burning
  • vfx_bush_destroyed
  • vfx_bush_destroyed_heath
  • vfx_bush_leaf_puff
  • vfx_bush_leaf_puff_heath
  • vfx_bush2_e_hit
  • vfx_bush2_en_destroyed
  • vfx_clubhit
  • vfx_Cold
  • vfx_ColdBall_Hit
  • vfx_ColdBall_launch
  • vfx_cooking_station_transform
  • vfx_corpse_destruction_large
  • vfx_corpse_destruction_medium
  • vfx_corpse_destruction_small
  • vfx_creature_soothed
  • vfx_crow_death
  • vfx_damaged_cart
  • vfx_Damaged_Karve
  • vfx_Damaged_Raft
  • vfx_Damaged_VikingShip
  • vfx_darkland_groundfog
  • vfx_deer_death
  • vfx_deer_hit
  • vfx_Destroyed_Karve
  • vfx_Destroyed_Raft
  • vfx_Destroyed_VikingShip
  • vfx_dragon_coldbreath
  • vfx_dragon_death
  • vfx_dragon_hurt
  • vfx_dragon_ice_hit
  • vfx_dragonegg_destroy
  • vfx_draugr_death
  • vfx_draugr_hit
  • vfx_draugrpile_destroyed
  • vfx_draugrpile_hit
  • vfx_DraugrSpawn
  • vfx_edge_clouds
  • vfx_eikthyr_death
  • vfx_fenring_death
  • vfx_fenring_hurt
  • vfx_fermenter_add
  • vfx_fermenter_tap
  • vfx_fir_oldlog
  • vfx_FireAddFuel
  • vfx_FireballHit
  • vfx_firetree_regrow
  • vfx_firetreecut
  • vfx_firetreecut_dead
  • vfx_firlogdestroyed
  • vfx_firlogdestroyed_half
  • vfx_foresttroll_hit
  • vfx_ForgeAddFuel
  • vfx_Freezing
  • vfx_Frost
  • vfx_frostarrow_hit
  • vfx_frosttroll_hit
  • vfx_gdking_stomp
  • vfx_ghost_death
  • vfx_ghost_hit
  • vfx_goblin_death
  • vfx_goblin_hit
  • vfx_goblin_woodwall_destroyed
  • vfx_goblinbrute_death
  • vfx_goblinbrute_hit
  • vfx_goblinking_beam_OLD
  • vfx_GoblinShield
  • vfx_GodExplosion
  • vfx_greydwarf_death
  • vfx_greydwarf_elite_death
  • vfx_greydwarf_hit
  • vfx_greydwarf_root_destroyed
  • vfx_greydwarf_shaman_pray
  • vfx_greydwarfnest_destroyed
  • vfx_greydwarfnest_hit
  • vfx_groundtorch_addFuel
  • vfx_GuckSackDestroyed
  • vfx_GuckSackHit
  • vfx_GuckSackSmall_Destroyed
  • vfx_Harpooned
  • vfx_hatchling_death
  • vfx_hatchling_hurt
  • vfx_HealthUpgrade
  • vfx_HearthAddFuel
  • vfx_HitSparks
  • vfx_ice_destroyed
  • vfx_ice_destroyed_shelf
  • vfx_ice_hit
  • vfx_iceblocker_destroyed
  • vfx_ImpDeath
  • vfx_kiln_addore
  • vfx_kiln_produce
  • vfx_leech_death
  • vfx_leech_hit
  • vfx_lootspawn
  • vfx_lox_groundslam
  • vfx_MeadSplash
  • vfx_mill_add
  • vfx_mill_produce
  • vfx_MudDestroyed
  • vfx_MudHit
  • vfx_neck_death
  • vfx_neck_hit
  • vfx_oak_cut
  • vfx_oaklogdestroyed
  • vfx_oaklogdestroyed_half
  • vfx_ocean_clouds
  • vfx_odin_despawn
  • vfx_offering
  • vfx_perfectblock
  • vfx_pickable_pick
  • vfx_pinelogdestroyed
  • vfx_pinelogdestroyed_half
  • vfx_pinetree_regrow
  • vfx_pinetreecut
  • vfx_Place_bed
  • vfx_Place_beehive
  • vfx_Place_brazierceiling01
  • vfx_Place_cart
  • vfx_Place_cauldron
  • vfx_Place_charcoalkiln
  • vfx_Place_chest
  • vfx_Place_digg
  • vfx_Place_forge
  • vfx_Place_Karve
  • vfx_Place_mud_road
  • vfx_Place_portal
  • vfx_Place_Raft
  • vfx_Place_raise
  • vfx_Place_replant
  • vfx_Place_smelter
  • vfx_Place_spinningwheel
  • vfx_Place_stone_floor
  • vfx_Place_stone_floor_2x2
  • vfx_Place_stone_wall_2x1
  • vfx_Place_stone_wall_4x2
  • vfx_Place_VikingShip
  • vfx_Place_windmill
  • vfx_Place_wood_beam
  • vfx_Place_wood_floor
  • vfx_Place_wood_pole
  • vfx_Place_wood_roof
  • vfx_Place_wood_stair
  • vfx_Place_wood_wall
  • vfx_Place_wood_wall_half
  • vfx_Place_wood_wall_roof
  • vfx_Place_workbench
  • vfx_player_death
  • vfx_player_hit
  • vfx_Poison
  • vfx_poisonarrow_hit
  • vfx_Potion_health_medium
  • vfx_Potion_stamina_medium
  • vfx_prespawn
  • vfx_ProjectileHit
  • vfx_RockDestroyed
  • vfx_RockDestroyed_large
  • vfx_RockDestroyed_Obsidian
  • vfx_RockHit
  • vfx_RockHit_Obsidian
  • vfx_SawDust
  • vfx_seagull_death
  • vfx_serpent_attack_trigger
  • vfx_serpent_death
  • vfx_serpent_hurt
  • vfx_shrub_2_destroyed
  • vfx_shrub_2_heath_destroyed
  • vfx_shrub_2_hit
  • vfx_shrub_heath_hit
  • vfx_silvermace_hit
  • vfx_skeleton_big_death
  • vfx_skeleton_death
  • vfx_skeleton_hit
  • vfx_skeleton_mace_hit
  • vfx_sledge_hit
  • vfx_sledge_iron_hit
  • vfx_smelter_addfuel
  • vfx_smelter_addore
  • vfx_smelter_produce
  • vfx_Smoked
  • vfx_spawn
  • vfx_spawn_large
  • vfx_spawn_small
  • vfx_StaminaUpgrade
  • vfx_stone_floor_destroyed
  • vfx_stone_stair_destroyed
  • vfx_stone_wall_4x2_destroyed
  • vfx_stonegolem_attack_hit
  • vfx_stonegolem_death
  • vfx_stonegolem_hurt
  • vfx_stonegolem_wakeup
  • vfx_stubbe
  • vfx_swamp_mist
  • vfx_swamptree_cut
  • vfx_torch_hit
  • vfx_tree_fall_hit
  • vfx_troll_attack_hit
  • vfx_troll_death
  • vfx_troll_groundslam
  • vfx_troll_log_hitground
  • vfx_troll_rock_destroyed
  • vfx_turnip_grow
  • vfx_UndeadBurn
  • vfx_vines_destroyed
  • vfx_walltorch_addFuel
  • vfx_WaterImpact_Karve
  • vfx_WaterImpact_Raft
  • vfx_WaterImpact_VikingShip
  • vfx_Wet
  • vfx_WishbonePing
  • vfx_wolf_death
  • vfx_wolf_hit
  • vfx_wood_stack_destroyed
  • vfx_wraith_death
  • vfx_wraith_hit
  • VikingShip
  • vines
  • widestone
  • widestone_frac
  • windmill
  • Wishbone
  • WitheredBone
  • Wolf
  • Wolf_cub
  • Wolf_Ragdoll
  • WolfFang
  • WolfPelt
  • Wood
  • wood_beam
  • wood_beam_1
  • wood_beam_26
  • wood_beam_45
  • wood_door
  • wood_dragon1
  • wood_fence
  • wood_floor
  • wood_floor_1x1
  • wood_gate
  • wood_ledge
  • wood_pole
  • wood_pole_log
  • wood_pole_log_4
  • wood_pole2
  • wood_roof
  • wood_roof_45
  • wood_roof_icorner
  • wood_roof_icorner_45
  • wood_roof_ocorner
  • wood_roof_ocorner_45
  • wood_roof_top
  • wood_roof_top_45
  • wood_stack
  • wood_stair
  • wood_stepladder
  • wood_wall_half
  • wood_wall_log
  • wood_wall_log_4x0.5
  • wood_wall_roof
  • wood_wall_roof_45
  • wood_wall_roof_top
  • wood_wall_roof_top_45
  • woodiron_beam
  • woodiron_pole
  • woodwall
  • Wraith
  • wraith_melee
  • YagluthDrop
  • YmirRemains

That’s everything there is to know about how to spawn items in Valheim. For more useful tips and tricks on the game, head over to our wiki.

About the author

Alex Gibson

Alex was a Senior Editor at Twinfinite and worked on the site between January 2017 and March 2023. He covered the ins and outs of Valorant extensively, and frequently provided expert insight into the esports scene and wider video games industry. He was a self-proclaimed history & meteorological expert, and knew about games too. Playing Games Since: 1991, Favorite Genres: RPG, Action

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