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Tiny Tina’s Wonderlands Preload & Unlock Times, Install Sizes Explained

It’s just over a week away until players can finally dive into the D’n’D inspired Tiny Tina’s Wonderlands, bringing all of the chaotic, comical looter-shooter goodness that fans have come to know and love from the Borderlands series. If you’re looking to dive into the experience as soon as it goes live on your platform of choice, you’re in the right place, as we’ve got all the information you need to know regarding Tiny Tina’s Wonderlands preload and release times, as well as how much space it’s going to take up on your storage drive.

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Tiny Tina’s Wonderlands Preload Times

Tiny Tina’s Wonderlands can be preloaded on PS5 and PS4 as of March 23. This date was revealed thanks to the PlayStation Game Size Twitter account.

Preload is also now available on Xbox One and Xbox Series X|S, as outlined by the recent tweet from the official Tiny Tina’s Wonderlands Twitter account.

Unfortunately, for PC players, there will be no pre-load available on the Epic Games Store, as also mentioned in a reply to the above tweet.

When Can You Start Playing Tiny Tina’s Wonderlands?

For those playing on PlayStation and Xbox consoles, Tiny Tina’s Wonderlands will be playable at midnight in your time zone. The exception to this will be those in the Pacific time zone, where the game will unlock at 21:00 PDT on March 24 to fall in line with the Eastern time zone release.

Image Credit: 2K

PC players, on the other hand, will have release times that are a little more varied depending on where you are in the world, as shown in the infographic below:

Image Credit: 2K

Here’s a list of those PC release times in case you’re having trouble seeing the image.

Tiny Tina’s Wonderlands Install Sizes

Tiny Tina’s Wonderlands PS5 install size comes in at 29.668 GB without the day-one patch. On PC, you’ll be looking at a 37.3 GB file size.

Once we’ve got word of the install sizes on Xbox consoles, we’ll update this post and let you know.

For more on Tiny Tina’s Wonderlands, see the links below.

About the author

Chris Jecks

Chris is the Managing Editor of Twinfinite. Chris has been with the site and covering the games media industry for eight years. He typically covers new releases, FIFA, Fortnite and any good shooters for the site, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.

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