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Monster Hunter Stories 2: How to Ride Monsties

Monster Hunter Stories 2: Wings of Ruin is the latest Monster Hunter game from Capcom, but with a twist. Instead of following the action game formula of the mainline series, Wings of Ruin is more of a traditional JRPG with a turn-based combat system and a more focused story experience. There are still a lot of series staples in place, though, so here’s how to ride your Monsties in Monster Hunter Stories 2.

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Riding Monsties in Monster Hunter Stories 2

Whenever you’re out exploring the world, you can walk around on foot, or you can ride Monsties to get around faster, and even access hard-to-reach areas. All you have to do is approach the Monstie itself, and press the Y button to hop on. After that, you can zoom around the open-world at a pretty fast pace.

In addition to that, some areas require you to be able to jump up really high or climb up vines. Some Monsties have the jump ability, while others are equipped with different abilities to get you to other areas. You can always change your main Monstie by pressing the X button to bring up the menu and edit your party from there.

While in battle, it’s also possible to ride your Monstie to use your Kinship skill. This requires you to fill up the Kinship gauge at the bottom of the screen, indicated by the blue orb. The orb fills up as you land more attacks with your Monstie, and once it’s charged, select the Ride option from the battle menu to get on your Monstie’s back.

monster hunter stories 2 ride monsties

Do be warned that you’ll be knocked off its back if you take too much damage or lose too many head-to-head attacks. You’ll also automatically hop off once you use the Kinship skill.

That’s all you need to know about how to ride Monsties in Monster Hunter Stories 2. Be sure to search Twinfinite for more tips and information on the game.

About the author

Zhiqing Wan

Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.

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