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Monster Hunter Stories 2: How to Fast Travel

Developed and published by Capcom, Monster Hunter Stories 2: Wings of Ruin is a spin-off of the popular action RPG series. As the name suggests, this game is much more story-focused, and even the gameplay mechanics are completely different from what you’d typically expect of the series. This is a turn-based JRPG, with a large world for you to explore as you go through the story. Here’s how to fast travel in Monster Hunter Stories 2.

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Considering that this game features a pretty huge open-world with tons of monster nests for you to check out and explore, a fast travel system is pretty much essential if you want to get around the map quickly. Thankfully, there is such a feature in Monster Hunter Stories 2, and you can unlock it within the first few hours of the game.

Fast Travel in Monster Hunter Stories 2

After exploring the Grasslands section as part of the story and finishing the second major boss fight, as you head back towards the village, you’ll find a Catavan station. These are basically wooden posts with a Felyne stationed next to them, and if you interact with it, it’ll bring up a map that also indicates all of the Catavan stations and major locations you’ve visited so far.

On the map, you can select any of the stations or villages to fast travel to at no cost at all. This will come in extremely handy as you uncover more of the map and find even more dungeons to explore, and being able to fast travel back and forth between locations will also allow you to complete side quests more efficiently.

monster hunter stories 2 fast travel

Because there’s no cost involved for using the Catavan station, we definitely recommend making use of it as much as possible.

That’s all you need to know about how to fast travel in Monster Hunter Stories 2. Be sure to search for Twinfinite for more tips and information on the game.

About the author

Zhiqing Wan

Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.

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