Guides

Monster Hunter Stories 2: How to Change Weapons

Developed and published by Capcom, Monster Hunter Stories 2 is the latest Monster Hunter game to be released for the Switch. Unlike the rest of the games in the mainline series, the Stories offshoot makes use of a more traditional turn-based RPG format that also features a stronger focus on story and narrative. A lot of the core mechanics are still in place here, but they’ve been streamlined. Here’s how to change weapons in Monster Hunter Stories 2.

Recommended Videos

Changing Weapons in Monster Hunter Stories 2

In the main games, changing out your weapons or having a party with different weapon types can be crucial, especially if you’re looking to break specific parts of a monster. Blunt weapons work well against certain parts, while sharper weapons will do well in other areas.

In Monster Hunter Stories 2, it’s not quite as important to swap weapons constantly as every weapon type is viable, and it’s much easier to get into crafting and upgrading in this game. That said, switching weapons can still come in handy for exploiting weaknesses and breaking an enemy’s defense.

First, you need to make sure that you actually have multiple weapon types at your disposal. You can purchase new weapons, or craft them yourself by talking to the smithy at the village. Do note that you’ll need monster parts and zenny to craft and upgrade.

Then, when you’re in battle, you can either access Skills on the command menu and change your weapon from there, or just press the X button while in combat to change weapon types.

Changing weapons will also allow you to access different types of skills, so make sure to make full use of this mechanic whenever possible.

That’s all you need to know about how to change weapons in Monster Hunter Stories 2. Be sure to search Twinfinite for more tips and information on the game.

About the author

Zhiqing Wan

Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.

Comments