Guides

Immortals Fenyx Rising: How to Push & Carry Objects

Developed by Ubisoft, Immortals Fenyx Rising is a brand new open world adventure game that’s just been released for consoles and PC. It features the beautifully bright and vibrant color palette of Breath of the Wild, while also incorporating the fantastical elements of Greek mythology like in Assassin’s Creed Odyssey. Here’s how to push and carry objects in Immortals Fenyx Rising.

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Push and Carry Objects in Immortals Fenyx Rising

As you’re exploring the tutorial island, you’ll occasionally come across items that look like they can be picked up and moved around. However, as you try to move up against them, Fenyx will seemingly put her hands on them but be unable to move them. That’s because you need to unlock a piece of equipment that will allow you to move those items.

Simply follow the main quest line and Fenyx will eventually get a piece of equipment called the gauntlets of Hera, and these will give you the strength to push and carry items. Once you have them, move towards an object, then press the triangle or Y button to carry it.

Depending on the size of the object, you’ll be able to either push or carry it. As a general rule of thumb, if the object is around the size of your character model, you’ll be able to carry it. Any larger than that, and Fenyx will have to push it instead. You just have to walk up to the object and Fenyx will automatically push it forward.

You can also grab items from a distance. To do this, press and hold the L1 or LB button, then hit Triangle/ Y to grab the highlight object and Fenyx will be able to pull it to her from a short distance. That’s definitely an important mechanic to keep in mind, especially as you’re solving environmental puzzles.

That’s all you need to know about how to push and carry items in Immortals Fenyx Rising. Be sure to search for Twinfinite for more tips and information on the game, or check out our wiki.

About the author

Zhiqing Wan

Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.

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