Guides

Godfall Ailments Explained: How to Use, How They Work & More

Developed by Counterplay Games and published by Gearbox Software, Godfall is a brand new looter-slasher game that has just been released for the PS5 and PC via the Epic Games Store. Taking control of a character named Orin, you’re tasked with traveling around the world in an effort to save it from an evil being named Macros. Here’s how the Ailments system works in Godfall.

Recommended Videos

Godfall Ailments Explained

Ailments are a type of damage over time debuff that you can apply to enemies and bosses, and they can be useful in inflicting additional damage during a fight to make things a little easier on you. Listed below are the different types of Ailments that are currently available in Godfall:

  • Bleed: Inflicted with physical damage.
  • Ignite: Inflicted with fire damage.
  • Poison: Inflicted with earth damage.
  • Chill: Inflicted with water damage.
  • Shock: Inflicted with air damage.
  • Curse: Inflicted with void damage.

How to Use Ailments

In order to start inflicting DoT damage with Ailments, you’ll need some sort of equipment that allows for it.

Weapons, amulets, and rings all have the chance to imbue your attacks with Ailments, allowing you to deal extra DoT damage to your enemies.

How to Enhance Ailments in Godfall

That being said, on their own, Ailments aren’t very useful against enemies with high resistances. They’re extremely situational in Godfall and even if you manage to inflict an Ailment on an enemy, if they’re highly resistant to it, the damage will be negligible.

It is possible to increase your DoT damage, though, and again, this can be done by finding better equipment that might increase Ailment damage specifically.

godfall ailments

There’s also a skill you can unlock that will increase your base damage for the DoT attacks, and it can be upgraded up to five times to stack it up even more.

That’s all you need to know about how Ailments work in Godfall. Be sure to search for Twinfinite for more tips and information on the game.

About the author

Zhiqing Wan

Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.

Comments