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Ghost Recon Breakpoint: How to Fast Travel

fast travel

Ghost Recon Breakpoint will require you to travel to every different part of Auroa, the expansive island on which the game takes place, in your quest to free it from oppression. Slogging it the old fashioned way is time-consuming, so you may be wondering how to fast travel in Ghost Recon Breakpoint.

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How to Fast Travel in Ghost Recon Breakpoint

Dotted across the island of Auroa are various safe or advantageous locations where a weary Ghost can prop their feet up for a spell.

The military term for such an improvised shelter is a bivouac, and it could mean anything from a piece of fabric hung from a branch to squeezing your frame under a rock.

Such luxurious accommodation, of course, lends itself to the game’s more mechanical functions, like crafting, changing your class or restoring lost stamina after a long day of freedom-fighting.

They also function as the game’s fast travel points, and you can save yourself a lot of time and effort by unlocking as many as you can.

You do this by finding intel scattered across the island, either as collectibles or by interacting with the local inhabitants. You can also come across a bivouac in the wild without intel, but some of them can be quite tricky to locate.

Once you have a destination in mind, simply open your map, select the bivouac you would like to fast travel too, and hold the required button until travel is initiated (X on PlayStation, A for Xbox).

And that’s it, everything you need to know in order to fast travel in Ghost Recon Breakpoint.

For more tips, tricks, and guides, be sure to check out our ever-expanding Ghost Recon Breakpoint guide wiki, search for Twinfinite, or take a look at some more of our guides below.

About the author

Khayl Adam

Khayl Adam is an Australian games writer, and he plays ALL of the games. He is a denizen of the Meta-Verse, a veteran of the Total Wars, and a graduate of the prestigious Balamb Garden SeeD Academy. He writes about his life-long love affair with video games in the name of Twinfinite.net

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