Guides

Ghost of Tsushima: What the Preload & Unlock Times Are

ghost of tsushima preload unlock times

Sucker Punch Studios’ Ghost of Tsushima is just around the corner and it’s time for everyone to get suitably hyped for Mongol slicing and dicing with our samurai. With the game just over a week away at the time of writing, some players may be wondering when you can preload Ghost of Tsushima and what the unlock times are so you can begin playing.

Recommended Videos

Ghost of Tsushima Preload Time

The good news is that you can do it as of right now. You can only begin to download Ghost of Tsushima if you’re planning on buying a digital copy of the game from the PlayStation Store. Ghost of Tsushima can be preloaded as of July 9, as shown in the screenshot below courtesy of u/Legit47 on Reddit.

ghost of tsushima preload

To preload Ghost of Tsushima, go to the PlayStation Store and search for the game’s name via the search option. Select ‘Ghost of Tsushima’ when it appears in the search results and confirm you want to purchase it.

Once the payment’s out of the way, your preload should begin automatically. If it doesn’t, navigate to your ‘Library’ from your PS4 home screen. Here, you’ll be able to find Ghost of Tsushima and selecting it will allow you to begin the preload on your PS4.

Keep in mind, you’ll need to make sure you’ve got the necessary free space on your hard drive to install Ghost of Tsushima, so do a bit of spring cleaning on that hard drive first.

Ghost of Tsushima Unlock Time

When Ghost of Tsushima has been preloaded onto your system, you’ll have to wait until the official unlock time for the game in your region.

The good news is that this is midnight on June 17 in your time zone. You won’t have to wait a few extra hours for other territories to catch up, or for the store to update. As soon as it’s technically launch day, you’re free to play.

That’s all you need to know about Ghost of Tsushima’s preload and unlock times for PS4. You can check out more of our coverage on the game below.

About the author

Chris Jecks

Chris is the Managing Editor of Twinfinite. Chris has been with the site and covering the games media industry for eight years. He typically covers new releases, FIFA, Fortnite and any good shooters for the site, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.

Comments