Destiny 2: The Witch Queen has arrived, and players are able to jump into the latest expansion and start unraveling the mysteries of Savathun’s Throne World and her Lucent Hive. With every new expansion also comes a new season, too; technically a separate venture. If you’re here, you’re probably wondering about what all Season 16’s artifact mods are in Destiny 2: Season of the Risen. Here’s the full list of Season 16 artifact mods.
Note: there’s a big change this season compared to others in Destiny 2. You can actually unlock every single artifact mod over time if you grind enough. You don’t have to pick and choose between a limited amount. You can still reset your artifact in case you want to pick different ones until you do unlock them all but, eventually, over time, you’ll be able to use whatever seasonal artifact mods you want.
All Season 16 Artifact Mods
Tier Row 1 Mods
- Anti-Barrier Scout Rifle (1) – allows scout rifles to pierce barrier champions.
- Overload Rounds (1) – allows auto rifles and SMGs to stun overload champions
- Unstoppable Hand Cannon (1) – allows hand cannons to stun unstoppable champions.
- Piercing Bowstring (1) – allows bows to pierce barrier champions.
- Unstoppable Pulse Rifle (1) – allows pulse rifles to stun unstoppable champions
Tier Row 2 Mods
- Glaive Dexterit (1) – faster ready and stow speed for glaives.
- Rocket Launcher Scavanger (1) – rocket launchers get bonus reserves when picking up heavy ammo.
- Psionic Forging I (1) – increases duration of the psychohack origin trait and the effect of suros synergy origin trait.
- Melee Wellmaker (1) – powered melee final blows spawn elemental wells matching your sublclass.
- Hand Cannon Targeting (1) – improved target acuqisition, accuracy, and ADS for hand cannons.
Tier Row 3 Mods
- Glaive Scavenger (1) – glaives get bonus reserves when picking up ammo used by that glaive.
- Thermoshock Plating (2) – reduces incoming solar and arc damage from combatants.
- Auto Rifle Loader (1) – faster reload speed for auto rifles.
- Font of Might (1) – picking up an elemental well that matches your subclass snergy type grants a temporary bonus to weapon damage of that same elemental type.
- Psionic Forging II (1) – increases duration of the land tank origin trait and the effect of hakke breach arnaments origin trait.
Tier Row 4 Mods
- Unstoppable Glaive (5) – glaive ranged attacks will stun unstoppable champions.
- Lucent Finisher (6) – defeating luncent hive lightbearer or champion with your finisher will spawn heavy ammo.
- Supressing Glaive (4) – damaging combatants with your glaive supresses them and prevents them from using abilities.
- Overload Grenades (1) – void grenades will stun overload champions.
- Inferno Whip (1) – solar melee abilities stun unstoppable champions.
Tier Row 5 Mods
- Supression Mastery (3) – supression effects you create have increased duration.
- Devouring Depths (3) – devouring depths – casting your void super while you are critically wonded or benefitting from devour increases your damage with that super.
- Volatile Flow (2) – picking up a void elemental well grants your void weapons volatile rounds.
- Energy Vampirsm (3) – gain energy for your least-charged ability when you supress a target.
- Supressive Darkness (7) – when you supress a combatant you also weaken them, causing them to take additonal damage for short time.
That’s all you need to know about all season 16 artifact mods in Destiny 2: Season of the Risen. For more tips, tricks, and FAQs answered, check out our helpful guide wiki for Year 5 of Destiny 2.