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Assassin’s Creed Valhalla: How to Increase Max Health

assassin's creed valhalla, increase max health

The Assassin’s Creed series has plunged deeper and deeper into RPG territory since Origins launched a few years ago. However, one thing that hasn’t changed is the constant desire to up your Assassin’s max health as you play, even if the means of doing so have changed. So that you can give Eivor the best chance of surviving tough fights, here’s everything you need to know about how to increase max health in Assassin’s Creed Valhalla.

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While increasing your version of Eivor’s max health will help you somewhat, there’s quite a lot of power level gating in Assassin’s Creed Valhalla, with some particularly powerful enemies being unbeatable if you’re far below their level. No matter how much health you have at the time, you’re unlikely to be able to beat them.

How to Increase Max Health in Assassin’s Creed Valhalla

What you need to do is take a look through the whole of the skill tree and aim to unlock the skills that offer a health buff. There are loads of them scattered through the trees, so just unlock the skills that lead to them and sink the skill points you’ve earned into them.

As far as we can tell, any skill tree section, across stealth, melee, range and others will feature skills that increase max health.

That’s as much as you can do, so don’t go wasting your hard earned skill points on skills you don’t really want if you’re looking to get more health. It’s best to save them for something you really want than spending them on something you won’t really take advantage of.

That’s everything you need to know about how to increase max health in Assassin’s Creed Valhalla. For more tips and tricks on the game, be sure to check out our wiki guide or search for Twinfinite. We have also added some relevant guides that might also help you out down below.

About the author

Twinfinite Staff Writer

Tom Hopkins

A Film and English graduate from London who plays far too much FIFA. Playing Games since 1999. Favorite Genres: Third-Person Action, Racing, and Narrative-Driven.

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