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All Specs & System Requirements for Ghostwire: Tokyo

ghostwire tokyo PC specs
Image Source: Tango Gameworks

Ghostwire Tokyo has just released on PS5 and PC, bringing a beautiful rendition of a somewhat spooky Tokyo to our screens. With its human population having disappeared, players are tasked with getting to the bottom of it, while battling and conversing with various yokai along the way, not to mention petting the good Shibs! But what are the specs and system requirements for Ghostwire Tokyo if you’re looking to buy it on PC? Here’s what you need to know.

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It should be noted that just because your PC specs meet the minimum requirements listed below, doesn’t mean you’re going to have a perfect experience. The framerate could still stutter a little, or you might have to run the game on its lowest graphical settings just to get it to work at all.

The closer you get to the recommended system requirements, the better your experience will be as you’ll be able to play on the highest graphical settings with a smoother framerate.

All Minimum System Requirements for Ghostwire Tokyo

  • Requires a 64-bit processor and operating system
  • OS: 64-BIT WINDOWS 10 VERSION 1909 OR HIGHER
  • Processor: CORE I7 4770K @ 3.5GHZ OR AMD RYZEN 5 2600
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GTX 1060 OR AMD RX 5500 XT (VRAM 6 GB OR HIGHER)
  • DirectX: Version 12
  • Storage: 20 GB available space
  • Additional Notes: SSD Storage Recommended
  • Requires a 64-bit processor and operating system
  • OS: 64-BIT WINDOWS 10 VERSION 1909 OR HIGHER
  • Processor: CORE I7 6700 @ 3.4GHZ OR AMD RYZEN 5 2600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GTX 1080 OR AMD RX 5600 XT (VRAM 6 GB OR HIGHER)
  • DirectX: Version 12
  • Storage: 20 GB available space
  • Additional Notes: SSD Storage Recommended

There you have all minimum and recommended system requirements for playing Ghostwire Tokyo on PC. For more tips, tricks and guides, be sure to search for Twinfinite or see more of our coverage on the game below.

About the author

Chris Jecks

Chris is the Managing Editor of Twinfinite. Chris has been with the site and covering the games media industry for eight years. He typically covers new releases, FIFA, Fortnite and any good shooters for the site, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.

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