The most important equipment items available throughout Cyberpunk 2077 are those that affect your Cyberware. As with all other items available throughout the game, these are also directly affected by rarity. The better rarity, the more benefit you can get out of them. Due to that, this guide should help lead you to every legendary Cyberware part in Cyberpunk 2077.
Where to Find All Cyberpunk 2077 Cyberware Parts
These legendary cyberware parts aren’t something you can look off the regular enemy in Cyberpunk 2077. Instead, they must be found by visiting the assortment of Ripperdocs all over Night City.
Cassius Ryder (Watson)
- Heal-On-Kill (Frontal Cortex): Instantly restores 10% health after defeating an enemy. 28,000
- Mechatronic Core (Frontal Cortex): Increases damage to drones, mechs, and robots by 50%. 16,800.
Charles (Watson)
- Feedback Circuit (Circulatory System): Instantly restores 10% health after you discharge a fully charged weapon with a hit to an enemy. 13,440
- Adrenaline Booster (Circulatory System): Instantly restores 50% stamina when you defeat an enemy. 17,920
Robert (Watson)
- Raven Microcyber Mk. 4 (Operating System): 10 Base Ram, 8 Buffer Size, 6 Slots. 28,000
- Zetatech Berserk MK. 5 (Operating System): Gives you the ability to activate Berserk. Berserk significantly boosts your strength and resilience for 30 seconds. 60-second cooldown. 35,000.
- Neofiber (Nervous System): Increases mitigation chance by 5% and mitigation strength by 10%. 1,120
- Subderman Armor (Integumentary System): Increases armor by 300. 11,200
Ripperdoc (Watson)
- Neofiber (Nervous System): Increases mitigation chance by 5% and mitigation strength by 10%. 1,120
- Microrotors (Skeleton): Increases attack speed by 25%. 11,200
- Ballistic Coprocessor (Hands): +50% bonus ricochet damage. Increases the chance to ricochet shots with power weapons. Increases the number of times bullets ricochet by 1. 16,800
Viktor (Watson)
- Neofiber (Nervous System): Increases mitigation chance by 5% and mitigation strength by 10%. 1,120
- Dynalar Sandevistan Mk. 4 (Operating System): Slows time to 25% for 16 seconds. 30-second cooldown. 28,000.
- Smart Link (Hands): Allows you to use smart-targeting module on smart weapons. increases the chance for smart bullets to hit targets by 15% and crit damage by 20%. 16,800
Ripperdoc (Westbrook)
- Limbic System Enhancement (Frontal Cortex): Increases crit chance by 7%. 16,800
- Synaptic Accelerator (Nervous System): Slows time by 50% for 4 seconds when you are detected by enemies. 60-second cooldown. 28,000
- Reflex Tuner (Nervous System): Slows time by 80% for 4 seconds when your health drops to 25%. 40-second cooldown. 14,000
- Biodyne Berserk Mk. 4 (Operating System): Gives you the ability to activate Berserk. Berserk significantly boosts your strength and resilience for 30 seconds. 28,000
Fingers (Westbrook)
(Be aware you can lose the ability to use Fingers as a Ripperdoc if you choose to punch him during the Automatic Love questline).
- Pain Editor (Immune System): Reduces all incoming damage by 10%. 22,400
- Cataresist (Immune System): Increases all Resistances by 35%. 11,200
- Qiant Sandevistan Mk. 4 (Operating System): Slows time to 25% for 12 seconds. 15-second cooldown. 28,000
Nina Kraviz (Westbrook)
- Neofiber (Nervous System): Increases mitigation chance by 5% and mitigation strength by 10%. 1,120
- Militech Berserk Mk. 5 (Operating System): Gives you the ability to activate Berserk. Berserk significantly boosts your strength and resilience for 60 seconds. 60-second cooldown. 35,000.
- Tetratronic Rippler Mk. 4 (Operating System): 10 Base Ram, 8 Buffer Size, and 6 Slots. 35,000
- Synaptic Signal Optimizer (Skeleton): Increases health by 60%. 22,400
- Bionic Lungs (Skeleton): Increases stamina by 60%. 5,600.
Ripperdoc (City Center)
- Bioplastic Blood Vessels: (Circulatory System): Increases health point regen outside of combat by 50 pints per second. 11,200
- Shock-N-Awe (Immune System): After taking damage, there is a 10% chance of releasing a large electroshock that deals damage to nearby enemies. 5,600
- Neofiber (Nervous System): Increases mitigation chance by 5% and mitigation strength by 10%. 1,120
- Qiant “Warp Dancer” Sandevistan Mk. 5 (Operating System): Slows time to 10% for 8 seconds. 30-second cooldown. 35,000
- Arasaka Mk. 4 (Operating System): 10 Base RAM, 8 Buffer Size, and 6 Slots. 28,000
- Monowire (Arms): 741 damage and 2.28 attacks per second. Monowire deals physical damage. Deals a high amount of concentrated damage and can instantly dismember an enemy with one quick attack.
- Mantis Blades (Arms): 293 damage and 2.68 attacks per second. Mantis blades deal physical damage. Due to the blades’ inherently fast attack speed and combos, they can rapidly deal devastating damage, granting a higher chance to dismember the enemy. Very effective against an individual target. 35,350
- Gorilla Arms (Arms): 460 damage and 2.25 attacks per second. Gorilla Arms charge with fast attacks, dealing additional damage with each subsequent strike. When fully charged, use a strong attack to release the charge and deal an extremely powerful blow that will knock down enemies. Gorilla Arms also provide a bonus of 6 to your body attribute checks.
- Projectile Launch System (Arms): The Projectile Launcher allows you to unleash various powerful projectiles, dealing various types of damage as well as causing explosions and applying status effects. But most importantly, it wreaks mayhem and destruction. 35,450
Ripperdoc (Heywood)
- Syn-Lungs (Circulatory System): Increases stamina regen by 25%. 5,600
- Second Heart (Circulatory System): Instantly restores 100% of max health when your health falls to 0. Two-minute cooldown. 33,600
- Neofiber (Nervous System): Increases mitigation chance by 5% and mitigation strength by 10%. 1,120
- Militech “Falcon” Sandevistan Mk. 5 (Operating System): Slows time to 30% for 18 seconds. 60-second cooldown. 35,000
- Netwatch Netdriver Mk. 5 (Operation System): 11 Base Ram, 8 Buffer Size, and 6 Slots. 35,000
- Monowire (Arms): 753 damage and 2.28 attacks per second. Monowire deals physical damage. Deals a high amount of concentrated damage and can instantly dismember an enemy with one quick attack. 35,450
- Mantis Blades (Arms): 293 damage and 2.68 attacks per second. Mantis blades deal physical damage. Due to the blades’ inherently fast attack speed and combos, they can rapidly deal devastating damage, granting a higher chance to dismember the enemy. Very effective against an individual target. 35,350
- Projectile Launch System (Arms): The Projectile Launcher allows you to unleash various powerful projectiles, dealing various types of damage as well as causing explosions and applying status effects. But most importantly, it wreaks mayhem and destruction. 35,450
Ripperdoc (Pacifica)
- Ex-Disk (Frontal Cortex): Increases your cyberdeck’s max RAM units by 5. 22,400
- Visual Cortex Support (Frontal Cortex): Increases crit damage by 30%. 16,800
- Camillo RAM Manager (Frontal Cortex): When your cyberdeck’s RAM reaches 2, instantly free 30% of it. Four-minute cooldown. 11,200
- Neofiber (Nervous System): Increases mitigation chance by 5% and mitigation strength by 10%. 1,120
- Stephenson Tech Mk. 4 (Operating System): 10 Base RAM, 8 Buffer Size, and 6 Slots. 28,000
- Fuyutsuki Tinkerer Mk. 3 (Operating System): 8 Base RAM, 7 Buffer Size, and 6 Slots. 35,000
Ripperdoc (Santo Domingo)
- Neofiber (Nervous System): Increases mitigation chance by 5% and mitigation strength by 10%. 1,120
- Kerenzikov (Nervous System): Allows you to aim and shoot while sliding or dodging. Slows time by 90% for 3.5 seconds when blocking, aiming, or attacking during a slide or dodge. Five-second cooldown.
- Zetatech Berserk Mk. 4 (Operating System): Gives you the ability to activate Berserk. Berserk significantly boosts your strength and resilience for 10 seconds. 60-second cooldown. 28,000.
Ripperdoc (Santo Domingo)
- Microgenerator (Circulatory System): When your health drops to 15%, release an electroshock that deals damage equal to 50% of the target enemy’s max health. Applies shock to enemies. 5600
- Neofiber (Nervous System): Increases mitigation chance by 5% and mitigation strength by 10%. 1,120
- Optical Camo (Integumentary System): Grants invisibility for 15 seconds. 45-second cooldown. 28,000
Ripperdoc (Badlands)
- Blood Pump (Circulatory System): Activate to instantly restore 90% of max health. 30-second cooldown. 28,000.
- Biomonitor (Circulatory System): Instantly restores 100% health when health drops to 15%. Two-minute cooldown.
- Bioconductor (Circulatory System): Reduces all cyberware cooldown by 30%. 11,200
- Neofiber (Nervous System): Increases mitigation chance by 5% and mitigation strength by 10%. 1,120
This is everything you need to know about where to find all legendary cyberware parts in Cyberpunk 2077. Early last month, CD Projekt RED gave more details on the major expansion coming to Cyberpunk 2077 in the future.
Featured Image Source: CD Projekt RED.