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How to Counter Orisa in Overwatch 2

Here's how to counter Orisa in Overwatch 2.

Orisa's design in Overwatch 2 Image Source: Blizzard Entertainment

With the new hero reworks, Orisa has quickly emerged as one of the most terrifying tanks in Overwatch 2. She’s no longer the shield turtle that Overwatch fans knew her as, and her reworked kit allows her to be so much more proactive and aggressive. With that said, here’s how to counter Orisa in Overwatch 2.

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Overwatch 2 Orisa Counters

Here’s the thing: Orisa is fantastic in close range combat and really getting right up in the enemy’s face to put pressure on them. However, she has almost no way to deal with foes that are far away from her.

Orisa’s Energy Javelin lets her throw a powerful spear at an enemy to knock them back slightly, but the range on that thing isn’t great. This means that you’ll want to use heroes that are good at dealing damage from a longer distance, and maintain a good amount of space between you and Orisa.

Some good hero counters include:

  • Pharah and Mercy
  • Soldier: 76
  • Sojourn
  • Widowmaker
  • Hanzo
  • Echo

Supports like Ana and Zenyatta can also help to debuff her while dealing damage from range. The most important thing here is to make sure that Orisa is unable to close the gap between her and your team. Once she gets up in your face, it becomes incredibly hard to shake her off and kill her before she kills you.

While Orisa is good at picking off squishier targets on their own, she also doesn’t work well under pressure. This means that if she gets focused down by your entire team, even her Fortify ability won’t save her. So if all else fails, gang up on her to take her down quickly.

That’s all you need to know about how to counter Orisa in Overwatch 2. Be sure to search for Twinfinite for more tips and information on the game, including our full rankings for all DPS heroes, tanks, and supports.

About the author

Zhiqing Wan

Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.

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