Valorant’s latest update, patch 3.08, will be released later today (tomorrow for some regions), and while it isn’t a particularly major patch it does make one or two small but notable changes. In particular, players are now able to equip whichever weapon skin tier they want, rather than being forced to keep the highest tier they have upgraded to.
Those who own the Karambit melee weapon, for example, will be especially pleased given the controversy over the upgraded pull-out animation, which was considered much less interesting than the standard one! You can now change it back.
Another new feature in today’s update that players should find positive is a change to the way reports are handled; namely, that you will now receive notifications if actions were taken based on a report that you filed.
For example, if you have reported a player for trolling or some form of abusive behavior that Riot has deemed worthy of punishment, you will now be told, which is certainly a piece of mind that it’s worth following through when games go awry.
Here are the full list of changes, which aside from the aforementioned changes, mostly comprise performance updates, quality of life improvements, and bug fixes:
Social Updates
Persistent Report Feedback
- Your reports matter, and we want you to know that! You will now be notified if we took action on one of your reports, whether you are offline or not.
- If your client is up and running, you’ll receive a notification. If you’re offline at the time of action, fret not! You’ll receive your notification upon your return.
Progression Updates
Level Border Customization
- You will be able to equip any Account Level Border that has been unlocked
- A tab has been added to Playercard selection.
Hide Account Level
- It’s now possible to hide your Account Level when in a match with others who are not your friends
- To enable, uncheck the box located in the Level Border tab.
Store Updates
Equippable Skin Levels
You should be able to equip any skin level except on variants, which will always default to
the max skin level.
Performance Updates
Reduced instances where UI is invalidated; basically, lowered the amount of times the UI needed to update itself, thus saving performance costs.
● Optimized Viper’s Poison Cloud 1P HUD
● Optimized Viper’s Pit 1P HUD
● Optimized weapon and ability clipping plane calculations
Esports Features
- Coaches now have the ability to swap to players with keybinds
- Keybinds are 1-5 from left to right across the top HUD.
- Coaches will now see a visual Picture-in-Picture (PIP) on the top player HUD to indicate who they are spectating
- Coaches now inherit the setting to see player keybindings on the minimap, similar to Observers
Agents
- The valves on Viper’s gloves now appear on the correct side of her hands in Left Hand Mode
Weapons
- Weapon skins should now appear correctly in-game
Maps
- Attackers at A Lobby in Split could previously hear gunshots from the A Ramps during the buy phase—this was unintended and is now fixed
- Viper’s Ultimate will no longer spawn incorrectly when placed on top of the shipping crates on B site located on Icebox
General
- You may have noticed if you shot certain walls repeatedly a blinding orb would appear—this was caused by bloom stacking infinitely and should now be fixed
- Observers can now correctly see player outlines through barriers
Performance
- Fixed hitch that could occur when Barrier Orb breaks
- Fixed hitches for certain input prompts
Game System
- Fixed a bug where using Ping (Z) while defusing caused you to stop defusing
Today’s patch has been launched alongside a new weapon skin bundle, which you can check out here.