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Mario Golf Super Rush: How to Use Motion Controls

mario golf super rush motion controls

Mario Golf: Super Rush motion controls allows players to hold their Joy-Con like a golf club and swing it to hit the ball. While motion controls are rather divisive, the accuracy of the Switch’s mini controllers makes using them in Super Rush pretty fun. Here’s how to use motion controls in Mario Golf: Super Rush.

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Enabling Motion Controls in the Settings

First things first, you’ll need to enable motion controls from within the game’s ‘Settings’ menu.

To do this, press the + button and navigate to ‘Settings.’ Here, you’ll find the ‘Motion Controls’ option and you’ll be able to toggle this mode on and off. Simply turn it on and then return to the action.

How to Use Motion Controls in Mario Golf: Super Rush

With Motion Controls now enabled, you’re all ready to hit the course.

First make sure you’re standing up, as this will actually making the swinging action a lot easier. Now hold the Joy-Con so that the SL button is facing upwards and place your thumb over the top of it.

If you want to use a practice swing to check the power you’ll get on your shot, press L and move your arms in a swinging motion, as if you were swinging a golf club. The power of your shot is indicated by the gauge on the screen.

When you’re all ready to take a shot, press SL and swing your Joy-Con back and forward again.

Remember you’ll need to move your shot, change your club and select your shot type before swinging.

We’ve included the full list of inputs when using the game’s motion controls below:

  • L or R – Practice Shot
  • SL/ SR – Shot Button
  • Left Analog Stick (Left and Right) – Shape Shot
  • Left Analog Stick (Up and Down) – Change Club
  • B or Up D-Pad – Top View
  • A or Left D-Pad – Range Finder

That’s everything you need to know on using motion controls in Mario Golf: Super Rush. For more tips, tricks and guides, head over to our wiki or see more of our coverage on the game below.

About the author

Chris Jecks

Chris is the Managing Editor of Twinfinite. Chris has been with the site and covering the games media industry for eight years. He typically covers new releases, FIFA, Fortnite and any good shooters for the site, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.

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