Guides

Ghost of Tsushima: Is There an Honor System? Answered

ghost of tsushima, honor system

Developed by Sucker Punch Productions and published by Sony, Ghost of Tsushima is easily one of the most highly anticipated video game releases of the year. The game is set during the late 13th century, and players will take control of a samurai named Jin Sakai, who’s determined to protect his clan and family during the Mongol invasion. If you’re wondering whether Ghost of Tsushima has an honor system, here’s what you need to know.

Recommended Videos

Does Ghost of Tsushima Have an Honor System?

At his core, Jin is depicted as a very honorable samurai who refuses to resort to underhanded tactics even when he’s at a disadvantage in combat. As we see throughout the story, he’s always more inclined towards facing his enemies head on and dying honorably rather than run away even if he might benefit from doing that.

As you play through the game and meet various NPCs, every so often you’ll get the chance to choose between one of two dialogue options in response to what they’re saying as well. These dialogue options usually consist of a level-headed, more well thought out response, and one that’s more reckless and stubborn or hard-headed.

While these choices might imply that there’s some sort of morality or honor system in Ghost of Tsushima, the reality is that there is nothing of the sort. There are also certain quests where you can choose to kill or spare an enemy, but regardless of your choice, the outcome is usually more or less the same and will not affect the main story in any way.

So, in short, there is no honor system in place in Ghost of Tsushima, and you don’t really have to worry too much about your choices and actions having some sort of major impact on the overall story. You can play it however you like.

That’s all you need to know about whether there’s an honor system in place in Ghost of Tsushima. Be sure to check our guide wiki for more tips and information on the game.

About the author

Zhiqing Wan

Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.

Comments