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Doom Eternal: How to Use Cheat Codes

doom eternal, use cheat codes

Doom Eternal has a load of collectibles and secrets to find in every one of its missions. There are toys, Codex pages, vinyl records, and cheat codes. So that you can play missions with any you find, here’s everything you need to know about how to use cheat codes in Doom Eternal.

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Cheat Codes are on floppy disk secrets that you’ll find by the big yellow question marks during levels. They’ll be things like unlimited lives, infinite ammo, or even every cheat together at once. They can make missions a lot more fun on a second playthrough, removing a lot of the frustration that comes with Doom Eternal’s combat.

How to Use Cheat Codes in Doom Eternal

From the main menu, select Campaign at the top of the page, then choose the file you want to play in. Then, rather than pressing continue, you need to choose a particular mission.

Before you actually pick one, you need to press square if you’re on PS4 (X on Xbox One) to bring up the list of Cheat Codes. You’ll see all the ones you have unlocked and any you haven’t will be greyed out and won’t show any information about what they are.

doom eternal, cheat codes

Pick the cheat code you want to use and you’ll then go back to the missions select screen. Choose where you want to begin playing from and the cheat will then be active.

Time needed: 1 hour

In short, to use cheat codes in Doom Eternal

  1. Find the yellow question marks during levels

  2. Head to the main menu and select your game file

  3. Select Mission Select and then press square/X to choose one of the extras

  4. Choose a mission to start playing with it active

That’s everything you need to know about how to use cheat codes in Doom Eternal. For more tips and tricks on the game, be sure to check out our wiki guide or search for Twinfinite.

About the author

Twinfinite Staff Writer

Tom Hopkins

A Film and English graduate from London who plays far too much FIFA. Playing Games since 1999. Favorite Genres: Third-Person Action, Racing, and Narrative-Driven.

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