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New Humankind Video Is All About Building Massive Cities and Claiming Territory

Today Amplitude and Sega released a new video of their upcoming simulation game Humankind, coming to PC via Steam later this year.

Humankind

Today Amplitude and Sega released a new video of their upcoming simulation game Humankind.

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This time around, the video is all about your cities and how they can be used to claim more and more territory.

The world is split into areas that you can claim with your cities, and then you can merge them dynamically to increase the size of your city. Basically the game encourages you to build fewer cities than other titles in the same center, but they can be truly massive megalopolis. 

You can also claim more territory with outposts, but those cannot be further developed unless you convert them into cities.

You can check out the video below.

Humankind has been announced only for PC and will come in 2020.

If you’re unfamiliar with it, here’s an official description.

“HUMANKIND is Amplitude Studios’ magnum opus, a Historical Turn-Based Strategy game where YOU will re-write the entire narrative of humankind – a convergence of culture, history, and values that allows you to create a civilization that is as unique as you are.

Create your own civilization by combining 60 historical cultures from the Bronze to the Modern Age.

Begin as Ancient Egypt, then evolve into the Romans, the Khmers, or perhaps the Vikings.

Each culture brings its own special gameplay layer, leading to near-endless outcomes.”

If you’d like to learn more, you can check out a previous trailer and the original announcement from last year. 

You can also enjoy my preview from Gamescom 2019 and read my early impressions.

About the author

Giuseppe Nelva

Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.

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