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Disintegration: How to Revive Units

Disintegration, revive units

Disintegration is the new first-person shooter that has at beta running at the moment. It’s not like any other FPS though, with you controlling a Gravcycle and some ground units, adding some RTS elements to the action. So that you can keep your mini ground army on the battlefield, here’s everything you need to know about how to revive units in Disintegration.

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As you head towards the action and the mode’s objective, you’ll be able to send a mech and solider off to capture points or attack enemies. However, they’re not invincible, so you’ll need to revive them from time to time.

How to Revive Units in Disintegration

While the process of reviving units isn’t complicated, it’s not always clear if you’re doing it properly.

Disintegration, revive units

You’ll see the icons for your two units in the bottom left corner of the screen. When they’ve been knocked out, it’ll show red skull icons and blue skull icons will show at the place their bodies lie.

Disintegration, revive units

You’ll need to fly over to those spots and collect them. Then, the icons in the bottom left will turn green and a timer will begin to countdown. Once the countdown has ended, the units will respawn and they’ll thank you for saving them. You will then be free to direct them once again.

In short, to revive units in Disintegration

  1. If the unit icons in the bottom left of the screen are showing red skulls, look for blue skull icons on the map around you.

  2. Fly over to to collect the units, waiting for the green counter to begin in the bottom left of the screen.

  3. Direct them again once the countdown has ended.

That’s everything you need to know about how to revive units in Disintegration. For more tips and tricks on the game, be sure to search for Twinfinite.

About the author

Twinfinite Staff Writer

Tom Hopkins

A Film and English graduate from London who plays far too much FIFA. Playing Games since 1999. Favorite Genres: Third-Person Action, Racing, and Narrative-Driven.

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