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Star Wars: Jedi Fallen Order Won’t Let You Choose Between Light and Dark Side

Star Wars Jedi Fallen Order

Electronic Arts and Respawn Entertainment just revealed a few more interesting details about the upcoming adventure Star Wars: Jedi Fallen Order.

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Respawn Founder Vince Zampella and Game Director Stig Asmussen talked about the gameplay and what we can expect from the title.

You can read a recap of what they mentioned below.

  • The team is doing its best to honor the franchise.
  • The combat feels “really good” you can block, parry, and deflect with your lightsaber.
  • It’s all freeform, and enemies react in each other in different ways every time you play.
  • Skill points are spent in force abilities: there is force push, pull, double jump, slow, and more.
  • There are several different kinds of Stormtroopers.
  • BD-1 is an exploration droid. “BD” stands for “Buddy Droid.” He can scan the environment, eject stim packs on player input (you’re defenseless when that happens) and hack doors.
  • The game is all canon.
  • There is no choice between light and dark. The developers did not provide a reason for that besides the fact that it’s a “Jedi Story.”
  • More will be shown at the Microsoft conference tomorrow.

You can also see a couple of new screenshots showcased during the stream.

If you want to see more of Star Wars: Jedi Fallen Order, you can also see today’s gameplay reveal, some performance capture starring actor Cameron Monaghan Monaghan, the new droid, and the new Purge Troopers. You can also enjoy a few pieces of lovely concept art and the cinematic reveal trailer.

The game will release on November 15 for PS4, Xbox One, and PC. Pre-orders are already available on all platforms.

About the author

Giuseppe Nelva

Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.

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