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5 Resident Evil Games That Should Definitely NOT Be Remade

Umbrella Corps, Resident Evil games Capcom shouldn't remake

Resident Evil Games that Should Not Be Remade

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Umbrella Corps

Before the series dug deep into its roots, Capcom had tried to turn Resident Evil into something it clearly wasn’t. Capcom steered away from horror and headed towards action, spawning games such as Umbrella Corps.

This spin-off was Capcom’s attempt at trying to adapt the series into an action-packed competitive multiplayer shooter like Call of Duty while injecting zombies and Resident Evil lore.

Stages were set in iconic locations while the story centered around a soldier sent on a mission by a completely new Umbrella Corporation. The whole concept felt forced and was poorly received by both critics and series fans alike.

Umbrella Corps felt like an indication that Capcom finally gone up and abandoned what made the series popular in the first place. Come the following year, Capcom had ended up reevaluating the series and came back with Resident Evil 7.

Resident Evil Games that Should Not Be Remade

Operation Raccoon City

Resident Evil Operation Raccoon City

Another spin-off better off left behind, Operation Raccoon City continued the trend for a more action-oriented Resident Evil game. This particular title was actually a re-imagining of the second game, featuring some pretty familiar faces.

Unlike the Resident Evil 2 remake, however, Operation Raccoon City was about a group of paramilitary elite Umbrella mercenaries.

Apart from its frantic gameplay, this game actually had an infection system that kicks in whenever a member of your team is bitten. Once the infection spreads without being treated, your member will turn on your crew and attack them until he or she dies. Moreover, there are even certain modes that let players control monsters.

Unfortunately, these interesting ideas are bogged down by its overall poor design and heavy emphasis on action. Operation Raccoon City felt more like a Resident Evil game by name alone rather than keeping the same spirit the series is known for.

Even the devs had a tough time accepting the criticism but noted that they had at least accomplished what Capcom wanted for the game.

Resident Evil Games that Should Not Be Remade

Dead Aim

Resident Evil Dead Aim

Dead Aim is another spin-off in the series that didn’t exactly pick up. Unlike Operation Raccoon City and Umbrella Corps, Dead Aim was more traditional with its emphasis on survival horror.

While it also adapted the third-person perspective, it would shift to first-person whenever you used your weapon. Dead Aim was one of Capcom’s light gun shooters, urging players to use the PS2 light gun to play.

Dead Aim also featured new characters in the series that are pretty much forgettable. In the same vein, the game’s plot was nothing more than mediocre compared to some of the other games in the series.

Still, while Dead Aim is far from being the worst Resident Evil game, but there are better options to choose from when picking the next remake.

Resident Evil Games that Should Not Be Remade

Survivor

Resident Evil Survivor

Resident Evil Survivor was actually the first game in the series that used the first-person perspective. Moreover, it was also Capcom’s first attempt at making a light gun Resident Evil gun, which seemed pretty innovative at the time.

Following a pretty generic plot, the player (otherwise known as the Survivor) has to stay alive and make it through another zombie invasion. There were a few branching paths here and there, giving players the option of meeting other survivors and influencing the story.

The real downside here was that it borrowed plenty of assets from Resident Evil 2 and felt something like a first-person reskin. Moreover, it didn’t help that the game was a light-shooter based on a zombie game, making combat incredibly slow.

Thankfully, Capcom eventually turned things around with both the Umbrella and Darkside Chronicles for the Wii.

Resident Evil Games that Should Not Be Remade

Survivor 2 –  Code: Veronica

Resident Evil Survivor 2

Capcom apparently hadn’t learned their lesson after the first Survivor game and made a sequel. Instead of pretending it wasn’t just another reskin, they adapted Code: Veronica and turned it into another light gun shooter.

Survivor 2 is split into different stages and levels that have a countdown, pressuring you to finish as soon as possible. If you don’t make it in time, then Nemesis from Resident Evil 3 will start stalking you in Rockfort Island, because why not?

At the end of each match, players are scored for each mission, with the main purpose being to get the highest score possible.

That said, why should Capcom even bother remaking Survivor 2 when they can bring back the real Code: Veronica instead? There’s no real reason to gimp the real experience for some mediocre light gun spin-off. Not to mention that Code: Veronica was already part of the Darkside Chronicles, so there’s no real reason for Capcom to make another shooter version of the same game.

About the author

Twinfinite Staff Writer

Irwyn Diaz

Irwyn's a diehard Final Fantasy fan who just can't stop playing Opera Omnia. Playing Games Since: 1998, Favorite Genres: RPGs, Horror

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