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Fallout 76: Where to Find All Workshop Locations

Where to Find All Workshop Locations in Fallout 76

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Here’s everything you need to know about where to find all workshop locations in Fallout 76.

Workshops are one of the newest and most important features introduced in Fallout 76. These crafting systems provide quality resources in large quantities. They function very similarly to a C.A.M.P.

Unlike the C.A.M.P, Workshops cannot be moved, as players must lay claim to and defend them in order to use them. Each one also has a specific material that it specializes in, meaning you’ll have to pay close attention.

Fallout 76

Workshop Locations

According to the Fandom Fallout 76 wiki, there are 11 Workshops in total. Here they are listed below, alongside the accompanying Location Resources, Hostiles, and Wave information (which will be updated accordingly):

  • Billings homestead
    • Location: Forest region
    • Hostiles: Liberators
    • Waves: 2 to 4
  • Charleston landfill
    • Location: Ash Heap
    • Resource: Mineral extractor
    • Hostiles: Scorched, mole rats, super mutants, liberators, feral ghouls
    • Waves: 2 to 4
  • Gorge junkyard
    • Location: Forest region, West of Morgantown
    • Resource: Mineral extractor
    • Hostiles:  Scorched, mole rats, super mutants, liberators, feral ghouls
    • Waves: 2 to 4
  • Grafton steel yard
    • Location: Toxic Valley
    • Resource: Mineral extractor
    • Hostiles: Feral ghouls
    • Waves: 2 to 4
  • Hemlock Holes maintenance
    • Hostiles: Feral ghouls
    • Waves: 2 to 4
  • Poseidon Energy Plant yard
    • Location: Forest region
    • Resource: Fusion core processor
    • Hostiles: Liberators
    • Waves: 2 to 4
  • Red Rocket Mega Stop
    • Location: Savage Divide
    • Resource: Mineral extractor
    • Waves: 2 to 4
  • Spruce Knob
    • Location: Savage Divide
    • Resource: Mineral extractor
    • Waves: 2 to 4
  • Sunshine Meadows industrial farm
    • Location: Forest region
    • Resource: Food packaging
    • Hostiles: Liberators
    • Waves: 2 to 4
  • Tyler County dirt track
    • Location: South West of Canawa Fairground
    • Resource: Mineral extractor
    • Hostiles: Liberators
    • Waves: 2 to 4
  • Wade Airport
    • Hostiles: Super mutants
    • Waves: 2 to 4

Alongside the special materials home to each area, there are also specific enemies that you’ll have to defeat and defend against in order to take over the Workshop as well. These range between the scorched, mole rats, super mutants, liberators, and feral ghouls.

As always, it is important to keep in mind that Hostile Players are also going to try and lay claim to your shop, especially at valuable locations, so stay on guard.

Most Valuable Workshops

Of all the sites on this list, Poseidon Energy Plant yard looks like the most valuable. The Resource generator you’ll find here specializes in Fusion core processors, aka fusion cores.

Just like in Fallout 4, fusion cores are going to be a priority. This material will power your Power Armor and net you a lot of 162 caps per core.

Using this Workshop will keep you from having to scour the Wasteland for used Power Armor. This workstation isn’t going to come easy though, as you’ll have to combat up to four waves of Liberators.

These small pre-War drones aren’t entirely too difficult to defeat but can gang up on you because of their ranged lasers and melee attacks. Combine this with the threat of Hostile Players and you may have a back and forth battle on your hands.

It also takes a lot of energy to run Poseidon Energy, costing 100 energy. Compare that to Sunshine Meadows industrial farm, which only costs 20 energy. The workaround for this is to complete the “Repair the Poseidon Energy Plant” Event.

That is what you need to know about where to find Workshops in Fallout 76. Be sure to check back for updates, as the beta is ongoing. In the meantime, take a look at our ever growing Fallout 76 guide wiki. We’ve also included some of our most popular guides down for the game below for your convenience.

About the author

Andrew McMahon

Andrew was Twinfinite's Features Editor from 2020 through until March 2023 and wrote for the site from 2018. He has wandered around with a Bachelor's Degree in Communications sitting in his back pocket for a while now, all the while wondering what he is going to do for a career. Luckily, video games have always been there, especially as his writing career progresses.

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