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Final Fantasy Type-0 HD Guide: How to Play as Sice

Another one of my favorite characters to use, Sice represents the number 6 in Class Zero. According to her online description, Sice can be “a bit blunt and mean at times, but holds a clear idea of what good and evil means to her.” Yeah I’m pretty sure “a bit blunt and mean” is an understatement. But still, Sice is another interesting character to play as and while her controls may take some getting used to, she’s very much capable of dealing good damage to her foes.

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Sice wields a scythe and the unique thing about her is that she absorbs the malice of her foes and uses it to buff her attacks. This means that the higher your combo, the more damage she’ll deal. However, if an enemy lands a hit on Sice, you’ll lose your combo and your damage goes back to its default value. As one of the fastest cadets on the roster alongside Eight and Cater, dodging and evasive maneuvers are key to using Sice effectively. When you start out with her, make sure to grab the Slipstream and Untouchable abilities.

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During her early levels, a couple of abilities that’ll get you through missions are Dark Nebula and Death Maelstrom. With Dark Nebula, Sice can use her absorbed malice to attack in a straight line. The range for this attack isn’t very good but you’ll be able to upgrade it to add a Stop effect to the ability. Death Maelstrom is far more effective; Sice generates a cyclone that follows locked-on targets and deals damage to them. For maximum effectiveness, upgrade the duration of the ability as well as its power. Sice doesn’t have a lot of HP so this attack will come in handy when you want to attack from a distance.

Moxie, Tenacity, and Negative Aura are three abilities that work really well together. While Moxie allows Sice to absorb large amounts of malice, Tenacity lowers the amount of malice she loses when she takes damage. With these two abilities, you should be able to deal a relatively high amount of damage any time you’re in combat.

Negative Aura is an ability that helps to create a more durable build for Sice. The base ability allows her to attack enemies with her absorbed malice, but once you upgrade it, you can add a Drain effect to the ability that allows her to absorb enemies’ HP while attacking.

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Though Sice has an affinity for lightning magic, her MP pool is too small to take full advantage of that. I’d advise against wasting any of your command slots on lightning magic and instead focus on her malice-based abilities. A good defense spell for her would be Avoid, which you can get from the moogle outside Akademia’s main gates, as she needs all the help she can get in terms of evading attacks.

The tricky part about using Sice in combat is getting used to the way her scythe moves. The weapon has a narrower hit zone than you might expect and that makes it a little hard to land Kill Sights with just regular attacks. Definitely consider upgrading her combos so that she can execute a longer chain of attacks. Ultimately, it’s important to remember that Sice is a fantastic damage-dealer, but she definitely can’t take what she dishes out. Her key to survival is her speed and ability to dodge attacks.

Find out how to play as the other Class Zero cadets here, and you can check out our review of the game here.

About the author

Yamilia Avendano

Founder of Twinfinite, playing games since 1991, especially in the simulation and action genres.

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