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Microsoft Flight Simulator M-346 Master & Newark Airport Get New Screenshots & Details; Bari Airport Released & Bermuda Announced

Microsoft Flight Simulator developers shared new reveals today about add-ons for Microsoft Flight Simulator, on top of an airport release.

Microsoft Flight Simulator M346 Master Image Source: IndiaFoxtEcho

Today Microsoft Flight Simulator developers shared new reveals today about add-ons for Microsoft Flight Simulator, on top of an airport release.

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We start with IndiaFoxtEcho, which revealed new details and new screenshots of the Aermacchi M-346 Master 

We learn that beta stage 1 is completed and the developer expects to launch beta stage 2 in a couple of weeks. It won’t be released sooner than the end of August.

It won’t come to Xbox initially, mostly due to complex avionics and two sets of 8K textures for the external model. That being said, the developers will try to bring it to consoles at a later time.

Regarding the level of fidelity, they expect users to be able to follow 95% of the real-world checklist even of some systems will not be simulated in detail.

At the moment, 10 liveries have been made, but more could be added before launch.

  • Italian Air Force
  • Italian Air Force special color
  • Singapore Air Force
  • Singapore Air Force special color
  • Polish Air Force
  • Israeli Air Force
  • Turkmen Air Force
  • Factory Primer
  • Factory FA camo
  • International Flight School

Drzewiecki Design provided new work-in-progress screenshots of the models being created upcoming Newark Liberty International Airport (KEWR) in the United States.

Next is an announcement from FeelThere, which is working on L.F. Wade International Airport (TXKF), also known as Bermuda International Airport, serving the British overseas territory of Bermuda.

Last, but not least, SuperSonic released Bari Karol Wojtyła Airport (LIBD) in Italy.

It’s currently available on SimMarket for $10.34 plus applicable VAT.

  • Custom modelled 3D buildings and objects
  • Basic terminal building interiors for better night immersion
  • Custom ground layout (Latest configuration)
  • All parking spots are based on Navigraph charts
  • All objects placed and handcrafted
  • PBR textures for some objects
  • Dynamic lights
  • FPS friendly

About the author

Giuseppe Nelva

Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.

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