Today Creative Assembly revealed the first major update for Total War: Warhammer III, including plenty of improvements.
Besides stability and performance optimizations, we also get several balance changes to the campaign.
Prominently, certain aspects of the campaign certainly applied a lot of negative modifiers to factions fighting against the spread of chaos, and the update changes that pretty radically.
Below you can check out a trailer, on top of a list of major changes. Do keep in mind that the video includes a major spoiler for the end of the campaign, so you should likely skip it if you haven’t finished it yet.
- Numerous crash fixes and performance optimizations
- A major overhaul of the Realm of Chaos mechanics
- A much-anticipated fix for a bugged interaction between the Everlasting Gift tech and Gift of Slaneesh upgrade
- A fix to ensure that Supply Lines values update properly when disbanding a Lord
- Fixes for numerous issues blocking players from completing the Prologue
- A one-on-one training montage to bulk up The Daemon Prince (aka “Daniel”)
- Major adjustments to the Daemons of Chaos Gifts and Gift Sets
- The first improvements to unit responsiveness (with more coming later)
- Units must now brace against a charging attacker for Charge Reflection to take effect
- Balance updates for most factions and several faction-specific units
- Two returning Domination battlefields: Arnheim and Battle for Itza
- Major updates to the Domination multiplayer mode: including larger starting armies and an update to supply mechanics
- …and much more!
You can find the full patch notes here, but keep in mind that the major spoiler mentioned above is also listed at the link.
Total War: Warhammer III is currently available exclusively for PC and you can read our review.