With the dust beginning to settle following Elden Ring‘s launch, players are still finding surprising things hidden away in the vast and mysterious open-world of the Lands Between. While your ongoing survival relies heavily on how proficient you are at the game’s combat, it’s also handy to understand the ins and outs of the nitty-gritty RPG systems that govern your stats as well. Here’s everything you need to know about all the stat caps in Elden Ring.
What Are Stat Caps in Elden Ring?
Stat caps are essentially the specific threshold where the stat becomes less effective. In other words, increasing a stat beyond its stat cap will be a case of diminishing returns. As a result, if an attribute has hit its stat cap, it’s sometimes wise to allocate your stats to a different attribute.
All Stat Caps in Elden Ring
There are several stat caps in Elden Ring, and we’ll break them down individually below:
Vigor
- 40 – Health points decrease from 26 to 13
- 60 – Health points decrease from 13 to either five or six
- 90 – Health points decrease to three or four
Mind
- 20 – FP increases by 6
- 50 – Eight or nine FP gained per level
- 55 – FP decreases from seven to four per level
- 60 – Two or three FP gained per level
Endurance
- 12 – Receive one or two alternating stamina points each level
- 18 – Two and one alternating stamina points each level
- 32 – Receive one or two alternating stamina points each level
- 50 – One stamina point for every three levels
Equip Load Caps:
- 25
- 60
Strength
- 20
- 55
- 80
Dexterity
- 20
- 55
- 80
Intelligence
- 20
- 55
- 80
Sorcery Caps:
- 60
- 80
Faith
- 20
- 55
- 80
Incantation Caps:
- 60
- 80
Arcane
- 20
- 50
- 80
So, there you have it. That’s everything you need to know about all the stat caps in Elden Ring. For more news, reviews, tips, and guides, make sure to search for Twinfinite.