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Relayer for PS5 & PS4 Getting Tweaks Based on Demo Feedback

Kadokawa Games' mecha strategy JRPG Relayer received a demo a few days ago, and the developers are gathering feedback.

Relayer

Kadokawa Games’ mecha strategy JRPG Relayer received a demo a few days ago, and the developers are gathering feedback.

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We hear via the game’s official Twitter account that changes are being made to aspects of the game based on feedback from the players.

Incidentally, President Yoshimi Yasuda himself encouraged players to send feedback at this address to reach the development team.

A confirmation menu will be added to avoid erroneous autoplay engagement, while squares in movement range that are also susceptible to attack will be highlighted. These changes will come with the day 1 patch.

A third change mentioned is the implementation of a save feature in the deployment screen. This will come alongside the robot enhancement system in April.

Below you can see screenshots showcasing the changes.

Relayer will release simultaneously worldwide (including Japan, Asia, North America, and Europe) on March 24, 2022, for PS5 and PS4.

If you’d like to learn more about the game, you can check out an official description below.

“A next-generation robot SRPG set in a sci-fi alternate reality, in which Starchildren—humans who have been granted special abilities—take on an extraterrestrial threat. Relayer’s battle system focuses on combat robot types and jobs, which represent a unit’s unique characteristics, and aggro, a stat which visualizes how easily they are targeted by enemies. Relayer also features exciting special attacks such as Backstab, a pincer move, and Big Bang, a move with a vast area of effect. Approximately 100 unique cutscenes play during battles throughout the game, and stage maps are all illustrated in high-quality, full 3D.

The story takes place on Earth in the year 2051, in a future where humanity’s expansion into outer space is in full swing. Earth is in the midst of an invasion by mysterious extraterrestrial beings called Relayers. Humans with special abilities, called Starchildren, have also appeared, along with the legacy of an ancient alien civilization that is said to have died out centuries ago. Players command a squadron of Stellar Gear, humanoid weapons developed from the technology of that extinct alien civilization, and the Asterism, a ship capable of interstellar travel, to defend Earth from the invading Relayer aliens.”

We recently published an extensive interview with producer and director Yoshimi Yasuda.

You can also check out the original revealadditional detailsthe first trailer, another promotional video, the first reveal of the rich cast of characters that will populate the gamethe secondanother extensive trailera look at gameplay more informationeven more gameplayanother videoa trailer featuring the mecha, and one focusing on the cast of characters.

About the author

Giuseppe Nelva

Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.

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