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Dying Light 2: How to Upgrade Weapons

upgrade weapons in dying light 2

There are a plethora of different weapons in Techland’s latest RPG, ranging from simple knives and hammers to enormous two-handed axes and long-range bows. Each has different attributes that give them special perks in combat, but you can also install weapon mods to make them even more powerful. Here’s how to upgrade weapons in Dying Light 2 if you’re confused about the process.

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How to Upgrade Weapons in Dying Light 2

Since there are so many weapons in Dying Light 2, many of which are laying about all over the place, the game doesn’t ask you to purchase individual weapon mods to attach. Instead, you purchase and/or find weapon upgrade blueprints, and then you actually craft each mod yourself to install on any weapon you pick up.

There are three different types of upgrade mods for melee weapons, for example: tip, shaft, and grip. If a weapon is able to handle a mod, it will have a mod slot or socket. The best weapons in the game typically have all three and are represented with Legendary gold coloration.

Once you have purchased a mod blueprint (from a Weaponsmith/Craftmaster), you can craft that mod and install it on any weapon that will accept it. If you have the resources, you can craft it over and over and install it on as many as you like.

Types of weapon mods include Spark, Flame, Poison, and Critical damage increases that give your weapon the associated property on top of its base damage and attributes. You should upgrade any weapon you plan on keeping for a while.

That’s everything you should need to know about how to upgrade weapons in Dying Light 2. For more tips and tricks on the game, do be sure to check out Twinfinite’s detailed wiki page. You should also see some related content below that may prove useful.

If you can’t find an answer to a specific question you have, though, always feel free to reach out in the comment section below and we’ll do our best to lend a hand.

About the author

Alex Gibson

Alex was a Senior Editor at Twinfinite and worked on the site between January 2017 and March 2023. He covered the ins and outs of Valorant extensively, and frequently provided expert insight into the esports scene and wider video games industry. He was a self-proclaimed history & meteorological expert, and knew about games too. Playing Games Since: 1991, Favorite Genres: RPG, Action

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