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Ubisoft Pumps the Brakes on Watch Dogs: Legion’s Post-Release Support

Watch Dogs Legion

Ubisoft‘s third entry in its dystopian hack-’em-up series, Watchdogs: Legion, released back in 2020 to fairly lukewarm reviews and middling sales, but as is tradition with the French publisher, the game still received strong post-release support in the form of new updates and new expansions. However, it appears that this ongoing support is about to come to an end.

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According to a recent update from the development team on Watch Dogs: Legion’s official site, Title Update 5.6 will be the final update for the game.

TU 5.6 was our final update for Watch Dogs: Legion. […] The game has grown by leaps and bounds, with a ton of content to explore, from a sprawling near future city to an action-packed Online Mode. We couldn’t be prouder of the game we’ve created, and we appreciate all of you who’ve joined us on this journey in London over the year. We look forward to seeing more of your adventures in Legion!

As you can imagine, from the sounds of things, the company won’t be deploying any more patches or updates for the game going forward, which’ll likely be sad news to fans who’re still enjoying their time in Ubisoft’s futuristic recreation of London.

Unfortunately, the final 5.6 update hasn’t really been a particularly significant one. Specifically, the patch has ironed out some minor bug fixes, and simply brought some minor improvements to the game’s user interface, visuals, and Spiderbot Arena. In other words, it seems that the game has gone out with more of a whimper than a straight-up bang.

Our very own Zhiqing Wan reviewed Watch Dogs: Legion on PC back when it launched in 2020 and enjoyed her time with the game, ultimately awarding it a 3.5/5, concluding:

Ultimately, Watch Dogs: Legion’s main mechanic feels like an incredibly ambitious move that almost pays off for Ubisoft, but not quite. In favor of cramming as many playable NPCs into the game as possible, Legion ends up sacrificing story and character investment. Ubisoft’s vision of near-future London is a beautifully realized sandbox world that I loved spending time in, but it’s also forgettable and not one that I see myself returning to anytime soon.

About the author

Dylan Chaundy

Dylan is a Senior Writer at Twinfinite and has been with the site for over two years, and in the games media industry for over a decade. He typically covers horror, RPGs, shooters, indie titles and movies, and loves reading, pizza and skateboarding; ideally, at the same time. He has a degree in English Literature from Aberystwyth University, Wales. He thinks FTL may be the most perfect game ever created.

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