For all of its sci-fi elements, special abilities, and planet exploration, Mass Effect 1 is still a third person shooter at its core. Over the course of the game, you’ll spend a substantial amount of time aiming and firing weaponry at enemies, and you’ll need to become adept at hitting your target if you want to succeed in these moments. The only problem is, you don’t know how to aim down sights in Mass Effect 1, which has made firefights much harder for you.
Well, worry not. We’ve compiled this guide to help with that very topic, and have collected all the info you’ll need to know down below.
How to Aim Down Sights in Mass Effect 1
Being a mechanic that you’ll use often, aiming down sights in Mass Effect 1 is easy to do once you know the controls.
Whenever you have your weapon drawn, you can use the sight by pressing and holding down L2 on PlayStation consoles or LT on Xbox consoles. This will see your aiming view focus in while using weapons without a scope, or look through the scope if you have a weapon equipped with this gear.
This can make hitting enemies from a distance several times easier, and can help you ensure as many shots as possible find their mark on enemies you’re engaged against.
When You Should Aim Down Sights
Of course, there are some times that are better than others to aim down sights in Mass Effect 1.
As stated above, it’s a good idea to use ADS when you’re trying to take down far-off enemies or keep accuracy as high as possible. However, it’s usually best to avoid the mechanic if you’re up against enemies that are in close proximity to you. This is because using ADS will narrow your vision of your surroundings, and could keep you from seeing enemies that have gotten right up next to you for melee attacks.
Hopefully this cleared up how to aim down sights in Mass Effect 1. For more on the game, check out our Mass Effect Legendary Edition guide wiki. It has plenty of other guides that’ll help you get a good grasp on each titles core mechanics, clear missions with the best results possible, and more.