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Cyberpunk 2077: How to Scan Apartment’s Security Systems

cyberpunk 2077 scan apartment's security system

Cyberpunk 2077 is a brand new sci-fi open-world RPG from CD Projekt Red, the developers best known for their work on the Witcher series. This game takes place in a metropolis called Night City, and players will take control of V, a mercenary who ends up getting caught up in complicated situations surrounding body augmentations. Here’s how to scan the apartment’s security systems in Cyberpunk 2077.

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Scanning the Apartment’s Security Systems in Cyberpunk 2077

During the prologue, one of the main missions, titled The Information, will task you with using the BD editor to figure out where Yorinobu has stored the Relic in his apartment. One of the optional objectives requires you to scan the apartment’s security systems, and while you don’t need to do this to progress, completionists will certainly want to know how to complete the objective before moving on.

When the recording first starts, use the Visual Layer and wait for the elevator doors to open. Position the camera right outside the elevator doors, then look to the right to find an alarm system on the wall, as well as a motion sensor camera right above the door. Scan those two items, then move on with the recording.

Towards the end of the recording when Yorinobu and the lady start heading to the bedroom, position the camera to look up at the ceiling right before entering the bedroom. You should find yet another motion sensor camera and an automated turret. Scan both of those items, and you’ll have scanned the apartment’s security systems, thus fulfilling the optional objective.

Once you’ve scanned everything, feel free to exit the BD editor and continue with the main story.

That’s all you need to know about how to scan the apartment’s security systems in Cyberpunk 2077. Be sure to check our guide wiki for more tips and information on the game.

About the author

Zhiqing Wan

Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.

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