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Overcooked! All You Can Eat Serves Up a New Experience on PS5

Overcooked! All You Can Eat

Publisher Team17 took to the PlayStation Blog to dig into all of the new features on offer for the PlayStation 5 version of Overcooked! All You Can Eat (AYCE).

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Confirmed to run at 4K 60FPS with a slew of new trophies, Overcooked! AYCE is slated to be a whole new dish that should satiate the appetite of even the most experienced fan. While great performance and shiny new trophies are all well and good, it is the DualSense controller that really adds the spice.

The pièce de résistance is, of course, is the haptic feedback of the DualSense controller. You will not only be able to see your dreams of culinary perfection go up in smoke, you will be able to feel it too.

Team17 expands on the DualSense integration a bit more:

“The haptic feedback will not only tell players when something is happening, but also where. Players will be able to tell which side of the kitchen the action is happening by feeling for which side of the controller the vibrations occur. It may be all calm on one side of the kitchen but if a pain is on fire on the other side, your DualSense wireless controller will tell you (it’s okay, we know it wasn’t your fault).
The vibration will also match the in-game audio, giving you indicators for:
Cooking Warning
Fire Ignition
Food Ready
Recipe Time Out
Level Timer Countdown
Successful Delivery
Wrong Order
Catch
Rat Smack! (Yes, the rats are back!)”

Overcooked! All You Can Eat officially launched today with the launch of Xbox Series X, but it will available alongside the launch of the PlayStation 5. Hungry for more Overcooked goodness? Check out the announcement trailer and some of the new accessibility features in All You Can Eat! Curious about what we thought about another game in the series? Check out our review of Overcooked! 2.

About the author

Ian Napier

A games enthusiast for over half his life, he is a writer and game development student out of Maryland. A fan of all games but he may just give preferential treatment to action, fighting, and role-playing games. If not playing a game, writing about a game, or developing a game... you can find him sipping on a coffee and reading too many comics.

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