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Assassin’s Creed Valhalla Trailer & Art Introduce the Season Pass and Post-Launch Content

Today Ubisoft released a new trailer and artwork of its upcoming open-world game Assassin’s Creed Valhalla focusing on post-launch content.

Assassin’s Creed Valhalla

Today Ubisoft released a new trailer and artwork of its upcoming open-world game Assassin’s Creed Valhalla focusing on post-launch content.

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We learn that the season pass will grant two expansions and a bonus quest.

The bonus quest is titled “The Legend of Beowulf” and it’s coming at launch, while the expansions are titled Wrath of the Druids and The Siege of Paris, to be released in spring and summer 2021 respectively.

on top of that, free seasonal content will come at the end of 2020, and in the spring, summer, and fall of 2021.

On top of that, a Discovery Tour is also coming, with more details to be revealed at a later time.

You can check out all the assets below.

If you’re unfamiliar with Assassin’s Creed Valhalla, below you can read an official description of the game:

“Assassin’s Creed Valhalla throws players axe-first into ninth-century England, an age of warring kingdoms and Viking conquest. As Eivor, a fierce Viking raider, you’ll lead your clan to build a new home amid England’s fractured dominions. Launching Holiday 2020 on PS5 and Xbox Series X, as well as PS4, Xbox One, PC, and Stadia, Assassin’s Creed Valhalla will let you raid, conquer, and fight for glory in a mysterious, brutal new land.

In Assassin’s Creed Valhalla, nearly every decision you make will have lasting effects throughout the world. Violence won’t be your only tactic for getting what you want; a silver tongue can be as effective as a steel sword when it comes to finding a home for your people. Shifting England’s balance of power and expanding your influence through diplomacy will likely make you more friends than brute force. Every political alliance you build, combat strategy you employ, and dialogue choice you make will alter your journey.

You wouldn’t be a Viking raider without raids, and Assassin’s Creed Valhalla lets you lead surprise longship attacks to pillage enemy territories for much-needed resources, or launch massive assaults against rival Saxon strongholds. Raids will be more action-packed and brutal than anything Assassin’s Creed has seen before, thanks to a visceral new combat system that lets you bash, dismember, and decapitate your foes. Eivor will be able to dual-wield axes, swords, and even shields against the greatest variety of enemy types ever seen in Assassin’s Creed. And if you want to mix it up, the return of the Hidden Blade allows Eivor to assassinate targets with deadly precision.

Playable as female or male, Eivor leads a clan of Norse people across the icy North Sea to flee Norway’s endless war and dwindling resources. If they hope to survive, they’ll have to build a new home in the hostile lands of England. There, you’ll provide for yourself and your people by constructing, customizing, and upgrading your settlement with new buildings like barracks, blacksmiths, and tattoo parlors, all while recruiting new members to grow your clan.”

Assassin’s Creed Valhalla is coming for PS4, Xbox One, Xbox Series X, Stadia, and PC on Nov. 10, 2020. The PS5 version will come on Nov. 12.

If you’d like to see more of the game you can also check out the latest deep dive trailer, a story trailerthe first cinematic trailer, the first screenshots, the recent reveal of gameplay, and plenty more images.

About the author

Giuseppe Nelva

Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.

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