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Nomura: Final Fantasy VII Remake Won’t Overwrite the Original; Voice Acting Required Two Studios

Today, Famitsu published interview with Final Fantasy VII Remake director Tetsuya Nomura, who talked about the comparison with the original.

Final Fantasy VII Remake

Today, Famitsu published interview with Final Fantasy VII Remake director Tetsuya Nomura, who talked about the comparison with the original.

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Nomura-san mentioned that the release of the Final Fantasy VII Remake won’t overwrite the original, which is simply the origin. 

He hopes that fans can think of the Final Fantasy VII Remake as a new Final Fantasy VII that exists thanks to the original.

As for the original fans, he would like them to be able to enjoy both the new and the nostalgic parts of the game, and to feel the same way of those who play Final Fantasy VII for the first time. 

Speaking of differences with the original, Nomura-san mentioned that there are lots of conversations during battles, which made recording challenging. At the peak, there were nine recording sessions a week. 

Asked how that is possible since there are only seven days a week, Nimyra-san explained that they had to record in two studios at the same time. The amount of lines they had to record was unprecedented. 

If you’d like to see and learn more about the game, you can play the demo released today. The full game has gone gold, and we have an extensive hands-on-preview for your perusal.

You can also enjoy the opening cutscene, the latest screenshotsthe previous, spectacular trailer that revealed Red XIIIanother large batch of screenshots, and the trailer from The Game Awards.

The first game of the Final Fantasy VII Remake will launch on PS4 on April 10, 2020.

We recently learned that the game will be a PS4 exclusive only since April 10, 2021. After that, it could come to other platforms, even if nothing has been officially confirmed by Square Enix yet besides the date.

About the author

Giuseppe Nelva

Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.

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