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Journey to the Savage Planet Tips & Tricks

journey to the savage planet

Venture Off the Beaten Path

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If there’s one thing you need to keep in mind as you play through Journey to the Savage Planet, it’s that nothing worth having will be right in front of you.

Instead, you’ll need to venture off the beaten path that you’re following for the main objectives to truly find the secrets and surprises that planet AR Y-26 has to offer. See a grapple point in the complete opposite direction? Follow it (once you’ve got the upgrade, of course)!

Thoroughly exploring the planet not only uncovers a bunch of distractions from the main quest, but will also reveal a number of hidden collectibles. These explain more of the planet’s mysteries, which are well worth investigating.

In short, spend time exploring in Journey to the Savage Planet, it’ll only enhance your experience.

Scan Everything

Your main objective in Journey to the Savage Planet is to catalog all of the flora, fauna and creatures that you may find on AR Y-26. Problem is, with so much to see and do from the moment you step foot off your Javelin it can be easy to forget about scanning a seemingly insignificant tree.

Scanning things not only reveals a rather humorous description and provides a bit of dialog from your AI companion, it’ll also help you figure out any of the little environmental puzzles that the game throws at you.

On top of that, you’ll need to have scanned set percentages of AR Y-26’s lifeforms in order to rank up and unlock more upgrades. Doing this as you go will make your life a lot easier when you eventually need to rank up and unlock those precious new abilities.

Complete Science Experiments

Speaking of Science Experiments, these should be a priority as you’re playing through Journey to the Savage Planet.

Consider Journey to the Savage Planet’s Science Experiments as a ‘challenge’ in other games. They simply require you to do things you may not normally do as you complete your main objectives.

Falling 100 meters before saving yourself with your jump thrusters, grabbing live samples of certain creatures, and killing creatures with particular items or abilities are just a handful of what you can expect to have to complete.

You need to complete a full set of these Science Experiments to rank up, which in turn, unlocks more upgrades and equipment for you to craft from the 3D Printer on your Javelin.

Completing these as and when they show up will save you a bunch of headaches later in the game, so do yourself a favor and get ’em done as soon as you’re able to.

Shoot the Glowing Weak Points

There are two kinds of enemies in Journey to the Savage Planet. Those that don’t have glowing weak points (like those in the image above), and those that do. While those that don’t often require you to just shoot ’em anywhere to deal damage, those that do have these weak points will need to be hit here in order to take damage.

If you’re ever in doubt when it comes to an enemy and how you should take it down, just try aiming some shots at the glowing spots. It’s almost guaranteed that doing so will result in the enemy taking damage.

Complete Upgrade Quests As Soon As Possible

As you’re busy exploring the nooks and crannies of AR Y-26, you’ll face a number of obstacles that you won’t be able to yet navigate. Fortunately, it doesn’t stay like that forever and you’ll have to embark on quests in order to find a special material to craft a new item or upgrade.

While you’re free to take these quests on as and when you want, you’ll eventually reach points in the main quest (or just collectible hunting) where it’ll be clear you can’t progress any further without that darn upgrade.

The best way to counter this is to simply take on these upgrade quests as soon as they’re made available to you. That way, you won’t have to retrace steps or backtrack a ton when you eventually get gated.

Head over to our Journey to the Savage Planet wiki for more tips and tricks.

About the author

Chris Jecks

Chris is the Managing Editor of Twinfinite. Chris has been with the site and covering the games media industry for eight years. He typically covers new releases, FIFA, Fortnite and any good shooters for the site, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.

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