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Ghost Recon Breakpoint: How to Change Weapon Reticle

ghost recon breakpoint change weapon reticle

Ghost Recon Breakpoint takes players to the South Pacific as they explore and uncover a mysterious loss of contact in the area from Skrell Technology. Of course, nothing’s ever quite so simple, and you’re going to bump into a few people that want you dead, so you better kill ’em first. Here’s how to change weapon reticle in Ghost Recon Breakpoint.

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What Is Your Weapon Reticle in Ghost Recon Breakpoint?

Your weapon reticle is the little target you see when you aim down your weapon’s sights. This can be done by pressing L2 on PS4 or LT on Xbox One. Depending on the weapon, you might have a red dot or holographic sight to help you line up your shots with the target.

Changing Your Reticle

Of course, sometimes the default reticle just doesn’t do it for you, and you’ll want to change it up to something else. This can be done by aiming down your sights as noted above, and then pressing right on the d-pad.

If you look in the bottom left corner of the screen when aiming down your sights, you’ll see a d-pad with a number of different icons appear around it.

The one assigned to right on the d-pad is a little target with a B in the center. This indicates that your weapon has an alternate weapon reticle you can change to.

Not all weapons have this option, such as pistols, especially if they don’t have a holographic sight. If you don’t like the alternate reticle that your weapon has, you can always change back by aiming down your sights and pressing right on the d-pad again.

Changing Weapon Reticle in Ghost Recon Breakpoint

  1. Press L2 on PS4 or LT on Xbox One to aim down your sights.

  2. Press right on the d-pad to switch to your weapon’s alternate reticle.

That’s everything you need to know on how to change weapon reticle in Ghost Recon Breakpoint. For more tips, tricks, and guides, be sure to check out our guide wiki, search for Twinfinite, or check out more of our guides below.

About the author

Chris Jecks

Chris is the Managing Editor of Twinfinite. Chris has been with the site and covering the games media industry for eight years. He typically covers new releases, FIFA, Fortnite and any good shooters for the site, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.

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