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Code Vein Developers Talk About Character Design and Show Gorgeous Art in New Video

Code Vein

Today Bandai Namco released a new video featuring its upcoming masocore action-JRPG Code Vein.

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The video showcases Producer Keita Iizuka, character designer Kurumi Kobayashi, and Koichi Itakura as they talk about the creation of the designs for the characters of the game.

Among other things, they explain how they created the cast in an anime-like style despite the fact that the world is more realistic to make them more memorable than they would have been if they simply sought photorealism.

You can check it out below.

If you want to see more, you can take a look at some gameplay from yesterday, a recent trailer with commentary from the developersthe second part on NPC companions, and the opening cutscene from Anime Expo.

We also have the latest story trailer that revealed the release date, another boss trailer focusing on Oliver Collins, one featuring the Heir of the Ribcage boss, one showing the sword another showcasing the great sword, a video showcasing the great hammer, one focusing on the NPC companion Jack Rutherford, and another featuring the Invading Executioner boss.

You should then check out our hands-on preview and our recent interview with the game’s Producer.

Code Vein releases on September 27 for PS4, Xbox One, and PC. We’re now just a couple of months away.

About the author

Giuseppe Nelva

Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.

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